"RYD or DIE" is a rogue-like action dungeon crawler with a fun Job System. Each job has 2 abilities that enhance 2 of the player's stats. Level up the player by defeating enemies and have your stats grow based on your job choice. Leveling up jobs not only increases how much they enhance your abilities but will eventually lead to mastery. Mastering a job permanently increases your stat growth for every level AND unlocks even more JOBS. Fight through increasingly stronger enemies in 3 different biomes. Experience all 16 jobs, from Thief to Janitor, in RYD OR DIE.
The game includes:
- 16 unlockable classes
- 32 unique abilities (2 per class)
- 3 unique procedurally generated job-sites
- 25 Unique enemies
- 25 Unique artifacts to collect
- 7 stats
- endless fun!
This game was made in 2 Weeks for Global Game Jam 2022!
Fred Schmidt - Project Lead, Design, Game Programmer -
Gizmo199- Lead Programmer, Systems Engineer, UI Programmer
Matt Gifford - Art Lead
Sora Chung - Programming
Ryan Kuster - Graphics/Animation
Chris McRae - Composer
Brandon Wheatley - Sound Design