
The game is starting to take shape. I've spent most of the time working on the story for this game. It is heavily focused on that.
Trying out the retro style was really fun in this, in my previous game Margareta i sort of went for a typical "good graphical ue4 style" and it's cool experimenting and having to create assets without really having to worry about it looking good.
Cant wait to release this.
Im close to the end of developing this, I've spent alot of time to make sure everything isn't too repetitive and I’ve made sure that different sections of the game are divided by different color schemes like red green and blue to get the feeling of further progress.