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My roguelike: Tyranny of the Labyrinth

A topic by atiaxi created Dec 09, 2021 Views: 194
Viewing posts 1 to 1

Hi all, long time lurker, first time Real Project releaser: My game Tyranny of the Labyrinth is now in a releasable* state!

(* read "I'm not utterly mortified to have the public view this")

Tyranny of the Labyrinth is a combat-focused roguelike where your actions change the dungeon's denizens.  Defeating any of the Labyrinth's four Tyrants allows you to take a portion of their power, but makes the remaining creatures that much more dangerous.  Defeating the last Tyrant gives you sole control of the labyrinth, and unlocks that Tyrant's class for future playthroughs.  In short, the very monsters you battle become part of your character's build!

Here's what the whole thing looks like:


And sure, that looks like any other roguelike, so here's the game's unique thing: Taking power from the defeated bosses!


More links:

Feel free to comment with feedback / bug reports / how the weather is in your area, here or on the game's forums or on the gitlab tracker or whatever works for you.  And (hopefully) enjoy!