After making some changes to my uv's back in blender, I hit "send uv" and for a while that worked, but after five or six times there's now an afterimage of old UV's - so there are two sets of UV's shown in aseprite's UV layer. Deleting the layer, reconnecting, resending still seems to send two copies of the UV's that are not aligned.
EDIT: Leaving this up in case anyone else runs into it - it seems "Reload All References" cleared it.
