First of all, I would like to say Conquest's food system is much more interesting than For Power's single number value. That being said, I am curious if there's any future plan to introduce new food types, or if it's already hard coded into the current engine? It's strange there are two different kind for meat (meat and fish), when something like fruit, egg and dairy are non-existent. I don't know if this is done for the purpose to make the game simpler, but I personally would like to see more food types.
Also, is it possible to code some sort of 'advanced' food? Like more difficult recipe that uses more base material or specific class to cook, but give bonus when eaten in addition to the flat favorite food bonus? Would be interesting to have.
