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Masters of Raana

An open world Sci-fi RPG with adult themes. · By GrimDark

Questions/Suggestions Sticky

A topic by GrimDark created Nov 29, 2021 Views: 77,615 Replies: 258
Viewing posts 75 to 94 of 150 · Next page · Previous page · First page · Last page

I would really like to see more clothes for slaves to wear, training harness is nice but the ponygirl harness might be good too, even better with few additional accesories to attach like horse tail anal plug, pony gag, ponygirl hight heels without heels and more... I mean more typer of kinky outfits.

Can enemy combatants be captured at all? They just keep dying even when I'm unarmed or using a whipping cane. Every single time. I keep reloading my save to retry, no luck at all so far.

Developer

Hello!

That's because the captured framework is only available to Tier4 subscribers atm. It's still in an Alpha state. Public release is roughly three weeks away.

well i thought on it some more and i had a few random encounter/quest ideas (granted they are all kinda small)
Firstly a damsel in distress quest. After taking out the red tiger gang maybe you free their one singular shared whore? (set of whores? twins?) 
Second is based on the religion mechanic..... maybe making exclusive girls that can only be acquired through devotion to a group/ideal.
Third idea. Special interactions that happen between slaves when they are with particular slaves. maybe even ones that are determined by some of their stats as well. (for example i make most of my slaves be teachers at the academy why not have small talk related to work there?)

Fourth investing in nikola for profit or just free repairs/piercings. 

how about gi outfits? (themed for the martial arts group) 
Last one....how about the martial arts school becoming its own faction. 

Hey, is there any way to change the font colour? I can't properly see the Text with this light pink colour.

(I am using version 0.8.1.9)

Do you have any plans to implement a cheat system?

Ant ETA on a purchasable version that isn't tied to patreon? I'd like to buy but don't want a subscription.

Developer

Hello! I have some plans for a steam version but that's years in the future.

Is there any cheat in game? 

Not liking random skill increases, would prefer to see something like kenshi with constant small decimal increases to make training consistent i.e. Having a 70 in shooting, doing the shooting training and going to 70.005 or something, could still be hidden as 70 until you hit enough for 71. Can still have like critical successes that increase how much the gain is, or affected by how well you did something. Funny thing about kenshi was the only way to increase toughness or the damage you could take was to get your ass kicked, and sometimes when one of your guys takes a lethal hit that turns them into mist you get a notification that they increased their toughness by 3 levels from that hit. 

Also would like to be able to assign captured slaves to household slots as slave soldiers, or move a slave to a household slot, I have a bunch that are sort of just here to work a job (ex. Nicole and her newsroom) and don't like them taking up a slave slot. I obviously have the space in my house if I have empty household slots and I kind of want them just commuting to their work and making me money

I have patreon Nobility support how and where do i download game

Hey! Another time I'd like to thank you, after 0.8.2 version the game became even more exiting!

Still, I'd like to clarify/ask some moment that stay unclear to me.

1. The Walker family. They seem to be decent people, you can invest them and interact with them peacefully, but after you do, they still remain attackable. You can even sell their younger kid to slavery. Is it in plans to remove them as a target if the MC decides to cooperate with them?Maybe even invest in their farm and get a cashback, like in other businesses.

2. Only one male captive per fight? Okay, I know that otherwise that would negatively affect the game ballance, but there is an issue with realism... That would also be nise if sometimes enemies have non-combatant slaves who you can capture along with them.

3. When you process a slave there are only two options: sell or free the slave. This is not good, because, what if I just want to examine what I got and see the offers. Maybe I want to keep the slave for a later time or see if I want to donate him/her to the fort. Is there "postpone" button in plans?

Thanks in advance!

(+1)

I'm still hoping for a proper servant/slave capacity expansion for management games like this. While Masters of Raana is technically a RPG with management mechanic, having such a low capacity really gimps what I consider to be a huge part of the game. Plus, how many servants/slaves you can efficiently house is already soft locked by the whole time mechanic anyway.

Maybe also add a mechanic that releases slave into a free servant? 

奴隶选择工作后无法解除,选项在最下方被遮挡

图片上传不了

Hi. Love the slaving, new areas and facilities in the latest update. Why do the household slaves lose their income if they move to the retreat. I have 1 gardener and 7 professors 'at home'. This gives me a very good income with my investments. As soon as I move any of the professors to the retreat, I lose their income, thus blocking other slaves to obtain and follow their story lines. 

By investing in the various houses, do I eventually get an income. It occurs with the fort, but my standing in Kymanto syndicate is around 50, but I don't appear to get any benefit. My standing hasn't increased, still being a 'soldier'.

Thanks...

(1 edit) (+1)

I don't want to spam this forum. It's clearly being read by the creator, unlike many others games that don't complete their content, or actively update their content. Thank you for the game. 

Suggestions; 

Artwork for every slave, follower, event, interaction, and duty. Like Prostitution, multiple personalized scenes, regarding each of its nightly encounters. Art for events at home. Art as they interact  with each other. What good is a floor crawler if all it does is cost more health products, artwork, events. Artwork on plug sizes. and each dungeon tool.

Customizations, more clothing, more equipment, and more uses with it. Customizations, different clothes, and accessories for hired followers, and more for slaves,. Events on their duties and obviously artwork.  Events for followers like staffing the tavern brothels, or from their whoring, and scavenging. What good was selling Finnegan all those slaves if he doesn't display them and you further don't get grimdark with them, etc.  More dungeon equipment. pony girls, and events for the livestock. 

Lesbian or duo scenes and roles and combined events, for home, dungeon, and prostitution, sex. Slaves service wife. Wife disciplines slaves, and with toys. Or the head maid for their infractions and laziness. Obviously more events.

More Quests, not simply from slaves perspectives, but more things to do. and random things

More events, attacks, break ins, opposing slavery of your slaves, and etc. All these factions what do they do, how do you command and interact with them, purpose, outside of cash that sits there after stacking it, it not being robbed or attacked., invested into what?  Arena events, captures, brutality. Artwork.

More and more and bigger and darker. 

Developer

Hello! Rest assured, most of those suggestions are on the progress list! ;) 

Sad that I can't invest into the factory for a million.

(1 edit)

i am trying to raise my kid but I can't seem to increase there age.Its been 258 days and there age still has not gone up any pointer's?

1) Marriage with multiple slaves. This also could be available after you meet certain requirements (completing certain quests, reaching after certain influence points, siding with certain factions or religions etc.) even if it isn't available from the start.

2) Being able to impregnate someone other than your wife. This feels unnecessarily limited at the moment.

3) More virgins. Only two girls (no, anal virgin only Michelle doesn't count) feels very limited and unrealistic. This could be affected by their age (teenage girls could be more likely to be virgins, and this chance could get lower for older slaves), their background (if their story mentions any experience, then obviously they can't be virgins, but on the contrary if there isn't any mention of such experience than no reason to be not a virgin), girls with Pure and Innocent traits, and corruption of both girl and city itself.

4) Just like how there is a slave market for below-average (random) slaves (Watery Eyes), there also should be an above-average (random) slave market where only slaves above a certain value are sold.

5) Dunno if this is already planned but ending(s) (yes, preferebly multiple endings). Possibly depending on choices you make, quests you complete, and factions you side with etc. Of course, there shouldn't be a reason to not continue the game in sandbox mode after completing the game or postponing getting the ending as much as you want.

I have a question as well. How do I get domestic focus for slaves?

Hope you read this. Keep up the great work!

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