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Nowhere Prophet

A roguelike deck-building game set after a technological apocalypse. · By Sharkbomb Studios

Card positioning and other concepts

A topic by Madine created Nov 16, 2017 Views: 165 Replies: 6
Viewing posts 1 to 3

Hi there! I just tried the game and I have to say I'm impressed by the premise, gameplay and aesthetics of the game, very very promising!

Now, I've done the tutorial but there's some things that I need a little guidance:

I don't know how positioning affects cards (i know the tutorial told me how to, but can't remember because I didn't read carefully).

Also what are Exhausted and Refreshed units?

And finally, is there a way to redo the tutorial?

Thanks, and keep up the good work!

(1 edit)

Thank you for your feedback. These may be things I need to make more clear. I am thinking about a help screen that explains the keywords and everything. That's a bigger feature to get right though. 

You can however redo the tutorial by going to the options and deleting all your progress. That will restart it.

And positioning: only the units that are first in their row can attack/be attacked

Hey! Thanks for the lightning fast response. 

I indeed deleted both my save and progress in the options menu, but the tutorial didn't seem to happen again, maybe i'll check it out again.

Also about the positioning: you say that i can attack with a unit that is the furthest from the frontline column as long as there's no other unit in the same row?

(2 edits)

Correct, as long as there's no unit in front of them you should be able to attack.

I'll double check that progress-tutorial issue. That should not happen - or rather the Tutorial SHOULD happen.

EDIT: Yeah, that's in fact a bug. It deletes the progress file but doesn't clear the progress in memory, and then saves that again when starting a new game. A workaround is to delete progress and then quit the game. Starting it again there will be no stuff in memory and you can start a brand new game. Sorry about that. Will be fixed in the next patch/update.

Also: Exhausted means the unit can not act, Refreshed is the opposite of that.


Many thanks, I'll keep giving all the feedback i have as I continue playing.

Have a nice day!

please do! I'm looking forward to it.