Is the Pit replacing World Boss? Is Market or World Boss or Colosseum coming back this weekend or anytime soon?
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New event BUG: the girls from the new event are not collected into the cards collection when the appropriate event monster is defeated !!! As I have Nareema (common girl from the Adored Ones set) locked I got no cards at all.
Also, as others said, the panel showing chests in the tower is positioned too low and the time remaining to open the chests is not visible (Microsoft Edge).
And that list should be shown by clicking the link "Rules and rewards" in the top left corner of the event room, that currently opens the useless page. That said, the list of quests is the same for every card set event (it is being reposted here in every event thread as if it changes but it doesn't) so for now you may refer to any of the lists posted on this forum.
Not impressed!
Imagine if it happened like this,
All quests are given to us at once. We choose the easy quests that we can complete first and complete them first.
No problem. The first quest unlocks the common room and after completing 5 quests the rare room unlocks.
After 15 quests, the epic room unlocks.
After 25 quests, the legendary room unlocks.
After 40 quests, the mythic room unlocks.
Think about this! If we don't have the special items, we can't complete the quests easily!
Open any 3 chests in the shop(8hrs) / Open any 4 chests in the shop(12hrs) / Open any 5 chests in the shop(16hrs)
These are some of them! There are many quests that take very long time!
We requested the colosseum event from you! But, you don't care that!
Hooligart, think about this!
As other players have already suggested an ability to respec Sex Potions would be very useful. Not having a respec option hinders the player ability to try out new cards he acquires from events, etc, because his old cards might still be stronger due to the previously allocated Sex Potions increasing old cards damage. With the respec option the player can build a new deck from the new cards and place the refunded points into the Sex Potions that match the new cards color. To ensure the players do not feel like they should be doing respec before every boss, colosseum or dungeon fight the option to respec can be limited to once a day with (optionally) an increasing gold cost for additional respecs during same day.
I've mentioned this before, but the distribution of silver is poo.
common chest = 25 silver (1 hour) >> change it back to 50
rare chest = 50 silver (2 hours) >> 75
big rare chest = 75 (4 hours)... << This has to be 100 silver, if not more.
epic chest = ? (12 hours) << Should be 12 x common, again, if not more.
legendary chest = ? (24 hours) << Do me a favour!!
mythic chest = ? (36 hours) << Wow!!
All this says is that it's more beneficial to win common chests.
Well, that's stupid...C'mon devs, sort this out!!
Relatively new player here, been playing a few weeks. At level 22 so I still can't get anything meaningful out of events or coliseum but here is my perspective:
It is a pay to win game and you made the right call by having two currencies. One free and one paid. It is a common tactic to create multiple bottlenecks and encourage impulse purchases. But why aren't you utilizing the premium currency effectively? Every transaction from the shop from a common girl to a mythic is a separate credit card transaction. I'm sure visa charges a fee for each one and it discourages customers from buying. Instead do what nearly every other game in this genre does; make the primary credit card transaction premium currency and then use that for all in game purchases. Fewer fees, players will blow through it on impulse and speed ups, and you can set the amount of gems larger or smaller than the price of premium items to make people buy more. It is a weird scenario where you could be making more money while streamlining the experience of the user.
Give us a retreat button. More often than not the outcome is obvious early in the fight. Especially in tower matches. This only encourages users to refresh to get back to the game faster. Reloading the entire game from the server no doubt uses more resources on your end.
Similarly there are too many screens to pop up. Between tower matches you get a screen for rewards, another to flip over the card, and another if you have gone up or down a rank. If your chests are full a screen pops up, then an ad. Each one with a load time and spinny circle. Most of these purposes could be served with a message in the background, triggering far less delay. Between this, the high user resource usage, and the long animation times I'm surprised there aren't rumors the game is using those resources to mine for crypto and designed to keep the tab open as long as possible. Aside from potentially scaring people off the inability to disable animations also limits the audience as players with low end machines have difficulty.
Is there a reason each tower level hits like a wall? It just feels like unnatural design to go from winning 90% of matches to losing 95% of matches. The power range within a level is too uniform for this to be the case.
Events feel like they are designed only for well established players. Trying to grasp the strategy I bought a mostly mythic deck of the same element, but still can barely participate in coliseum or world boss. If I could get my payment sorted out I'd gladly throw more money at it, but even if I could nothing available looks like it would help me overcome the health bottleneck. Perhaps some better scaling would help here, to help hook new players by allowing them to participate.
Which brings me to my final point, please for the love of god ditch epoch as a payment processor. About 15 seconds after my first purchase I got a message from the bank for potential fraud. Now my paypal doesn't want to go through. Looking through the comments on the better business bureau page for epoch it is no surprise. I wouldn't touch it with a ten foot pole, or at least maybe a prepaid visa in the amount I'd be willing to spend. Which requires a lot of planning and is not conducive to the sort of large impulse buys these games require.
I too at first was not able to level up Toys. But then when i equipped Toy to to girl, i was able to level up Toy from Toy window - It was either this step that helped OR it was some game update which made it work, i am not sure of it.
So bro you can try to level up equipped Toy first and see that it would work or not.