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A topic by Hooligart created Jul 26, 2021 Views: 39,625 Replies: 514
Viewing posts 121 to 140 of 289 · Next page · Previous page · First page · Last page

Developer's do appear to be listening, reduction in everyone's health, I am sure not everyone will be happy but I am happy with the change, great to be playing a game with developer's who care about their playerbase's opinion and happiness, keep up the good work and thanks!

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I appreciate two things about new update - 1. Gold - that is obvious. 2. downgrading my league (for which i do not have to waste time for doing this myself). I will be glad if they keep on sending me down in league while giving me gold at every week, because i can easily reach league 1 during week time (maybe little bit of effort in league 2, rest is pretty much a breeze).

Higher leagues (league 0,1 and a little bit 2 as well) are still kind of feel like drag (maybe one or two time a lengthy Tower fight is acceptable, BUT consistently 5min fight is definitely not enjoyable to me. 

This Game should have now include auto-fight mode for players in Tower PVP fight - result being based on your deck power/HP/previous fight style or score. (AND maybe restrict this to every 5min to prevent exploit). Secondly have a way for you restart at league 14 from your current position while giving you gold - based on your level and max league reached. (as they have done during this upgrade) 

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Just logged in after 2 weeks and played a match. i got put in league 8. i have 40k hp and was against a 47k hp opponent. i was winning but i gave up half way because the game was so damn long.

Dude you need to realize a lot of people have jobs and a life. before the changes i was able to log in every once in a while for a few quick games to complete quest objective. Now each game is about 10mins long and looking at this I'll have to make this my second job after work if I need to make any meaningful progress in it. No thanks. 

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THAT exactly is the point bro!  *TIME*

SPARING 5-8 MIN EVERY HOUR  for your selected span of few hours/day is pretty much acceptable. 

BUT (5min*4Tower slot fight= 20 min + addon few minor fights is nearly 30 MIN EVERY HR) is way too much.

{"статус":400,"код":40}

I can not enter 

{"status":400,"code":40}

everything worked out

I would like to see the pink heart give more health like they used two.

Another colosseum, world boss, or market this weekend would be nice.

I wonder what level some are in League 2.  I am level 28 with around 750k life.  Those up to 1,000k I can defeat, while those with 2,400k to 2,900 I rarely do.  What level are they? 100+?

Hello,

I think it would be nice if coliseum fights would count toward daily gem, box, gold totals.

Thank you

I'm new to this one, it did actually look pretty good, but I also have the problem now, that I can't progress in the current event, because I had already levelled the girl I'm supposed to level.
Can't believe there is no way for the game to realize that the girl in question has already passed lvl. 5
In my experience, if games fail at something simple like this, it doesn't bode well for them.

Just collect more cards and level the girl to 6.

This has been answered already in another thread. 

Easy Solution1= Just refresh your site and goal gets updated. 

Solution 2=level up once more and goal gets completed

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Earlier as the number of girl cards increased, the applause bonus for extra goal 6 was increased to 20,000 from 4,000 in colosseum (reward changed from Mythic voodoo doll to libido crystals). It seems relevant at that point of time.

NOW after health update, these extra goals are IMPOSSIBLE to get for all players (except maybe for 1 or 2 TOP deck players). So, kindly change your Colosseum event extra goals as well as AI opponent selection that is in accordance with the update changes, otherwise this event has NO charm/fun currently. 

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Opponent Girl card does NOT reveal whether it has ability UPGRADE (or whether it has been boosted) - this needs to be corrected.

Also, Please remove coin flip from Colosseum event fights ->this takes out player skill level in fight, as well reduces value of lesser rarity girl cards in fights.

Where did the health gems go?

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I have a question. Today started the new event with daily rating. Being the first day, I supossed that the daily rating would be the same with the event rating. Then tell me how the first 10 people in the event rating have 50.000+ silver, but they do not exist on daily raitng, where the max is around 15.000 silver?

Something seemed to change today.  The players in league 2 with around 3000k health seem to have disappeared.

Today is the last day for weekly league rewards -> so you do not want to miss on extra legendary girl cards as reward.  So naturally such players will go to league 1 (might as well enter in top 50 if you can) 

I don't think that was it.  I have a whole new set of opponents now and league 2 went from players with 3 to 4 times my health to players with a bit more and a bit less.  Maybe it was the bots that was mentioned being removed.

Maybe you are right bro regarding AI selection BUT i am not wrong either regarding league movement and reward. We just need to see in future how AI opponent will change in future. If HP remains less than 1000K, then it is in best interest for all according to me - saves TIME. 

Firstly, well done Hooligart for listening and (almost) reverting to how the game was pre-August updates.
Some comments:
1) Reducing everyone's HP to previous levels was good for old players and not-so-good for new players.
2) What was bad was not reducing how much a player can take off another (Tower) in one turn.
My opponents now have 30K(+/-) in League 1. Me too.
After powering up all my girls, I can take 500k off an opponent.
Don't get me wrong, I like winning, but where's the game?
3) Then you go and reduce the common chest in the tower to give us 25 pirate silver (from 50),
making the DL challenge not just doubly difficult but exponentially more difficult. (Impossible?)
(perhaps 2 days to get 2000 pirate silver with 4 slots ( -1 used to hold on to a mythic/legendary/epic chest)).
4) Change the common chest in the tower back to 50 pirate silver, the rare chest back to 75, etc..
Otherwise the challenges to get 6400 gold, defeat 45 event monsters, find 50 legendary event cards
and get 2000 pirate silver now take several days to do...(and because the Colosseum events are so difficult
and infrequent that you can't get any voodoo dolls to reanimate monsters, nor keys to open chests,
nor hourglasses to open chests quickly.)
5) As for World Bosses -  this seems to have disappeared completely,
meaning we can't get Libido crystals to power up our girls,
meaning that progress is limited and (frustrated/iing)
6) As I've said before, it's obvious that you want people to pay for add-ons,
but you're making the game virtually unplayable for those who don't/can't buy them.
7) There are so many "new players" with fake accounts/names.
No-one is going to join this game and call themselves "MissMaryNichols64" or some other real name
even if it's in French, Dutch or whatever language you choose.
(real name, real surname, 13, etc. )
There are now 100s of these accounts, which are obviously fake
and used to make it impossible to win daily/weekly/event rewards
8) It's unfortunate that you think your players are dumb.
A little more respect for our loyalty would go a long way.
9) If/when we leave, you will be left with a lot of fake accounts
not buying fake packages playing against fake opponents.
10) Finally, it's such a shame, because this game is a very nice way
to pass the time. The artwork is exemplary.
Sorry to have gone on a bit ;)
KuntaKinte

BUG!

Voodoo doll item not working in current event (Twilight suckers)

Yep

Kinda sucks, was saving them specifically for early missions -_-

What is the point of rewarding us Pirate Silver at the end of an event if the next event starts us off with 0 Silver again? Seriously, events should store our data and bring back the amount of Silver we haven't been able to use yet in the next event. I don't hoard silver, but I do find myself with just shy of 2000 silver to open a chest in the last few hours of the event so there's really nothing I can do with it and then it seems I'm losing it, unless it's there when next the event rolls around.

Why are there no event rewards to give us gems besides Leveling up our avatar? And why the hell is the reward for achieving level 35+ sill a pitiful 50 damn gems?

As I said before there should be a progression scale to this thing, higher rewards for higher levels so that you entice players to spend gold to actually level up cards. I have no incentive to use up all my gold if I only get pitiful rewards for my hard earned currency.

And why can't we spend gems to unlock more slots to hold chests in the tower? That seems like a really flawed spot to put a paywall on since it is a rather meaningless option.

Oh well, guess I'll just keep plugging along.

I'm still not a fan of past events locking everything up again also, veteran players should be rewarded for supporting your game, not punished, the first repeat event was great, but now it's just stingy, stingy, stingy. I will never have enough time in a week to get a Mythic room opened, it's  impossible with the current set up.

Hi, Im level 20 and reached to league 4 with 6533Hp, So I dont know about league 1 or collosseum,
But I have the same issue,
1- Pirate Silver make your hole event rank (and reward) improve, but its better than remain for next event or can change with key

2- If levelUp rewards gem is this much (50 as you said), I wont levelUp anymore till Hooligart increase it,

3- about silver coin could better if all boxes have it, like free box, 5 complit tower (blue) box and all mission boxes, 

4- At the end, I think people like you that help creators to improve the game deserve some gift at game,

Have a great time

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I think there is a bug. One of the event quests is to level up the event rare card to lvl 5. I have  her at lvl 17 and it's impossible to level her up for me now.

refresh the game and see if that works.

Thanks for advice.

It's been like that since the beginning, the developers have these events set to repeat without bothering to acknowledge that some of these quests have already been completed, so we have to level up the card in question again. It doesn't make any sense why the game doesn't recognize we've already done that, it should have been coded to recognize that no matter what, but for whatever reason the game doesn't do that.

Hooligart,

Daily ratings are very unfair. I was in 3rd place last night when I finished the game. But when I came back to the game I was rewarded as 11th place. It's really bad. I had high hopes that I would get the third place rewards.😥

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is the gaming site on maintenance. can't seem to log in after error message.

loading error. new BUG? (host error)

gaming site logged in after a very long wait and is running very slow, despite other sites running fine.

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First off thanks for reverting the august updates, the game is a lot more fun now.  Just wondering will you ever add other payment methods like google pay?, It would be much appreciated as I would then spend money on this game. Would you also consider running the shop and crucible/boss fights more often?. Also running 2 deck events together, since there is so many decks now it can take months before you get to the event with the deck/girls you want, would be nice if this could be sped up some how like running 2 events at once. One last thing, will you ever let us get our Viagra back to put into a different potion or so, as of right now if you make a mistake or want to try a different deck or strategy you cant it kind of limits gameplay a bit.

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