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Bitsy Game Maker

Make little games, worlds, and stories! · By Adam Le Doux

Object exit

A topic by AgentAPM created Oct 25, 2017 Views: 202 Replies: 4
Viewing posts 1 to 2

It would be cool that if you've placed an exit over an object, talking to this object would activate the dialogue, then change the room (or the other way round).

For example: There is a key on the floor. You step into it, "You got a key" pops up and you're teleported to a duplicate room, but without the key on the floor.

thanks for the feedback! I think the new items features covers some of this. it also makes me thing that dialog that plays when you change rooms could be cool

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I've tried this while making the fountain in Old Glory. After all, I used the fact, that warping on a warp doesn't rewarp, but moving into the wall afterwards does. I think it creates a decent effect, however I'd like a notification to appear.
(Besides, I thought I would get more comments below the game...)

I missed this game but I'll have to give it a try! sounds interesting

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Yeah. As I think, last days of our castle was the most beautiful of the entries, I think Old Glory was very good gimmick-wise.