Let me say right away, I really like the game!
I came upon the game yesterday, because I was reading the Guild of Dungeoneering Steam forum posts. Someone posted about this game in one of the recent threads. I downloaded it right away and started playing. This is definitely my type of game, and I am enjoying it. Here is what I liked and didn't like:
What I like:
The battle system
The Music (usually I turn off music in all games) - I enjoy it, but it probably will get too repetitive for me
Good abilities. The card abilities allow for good strategic thinking, without being overly convoluted. (I don't like the All-kill abilities, any one card that kills all of your followers, is really too much in this game. Some enemies can clear all of your followers with 1 card)
Customization of the follower deck.
The sound effects are satisfying. Pew pew. (I'd like couple more interface sound effects, when I'm pushing buttons with mouse)
What I don't like:
Can't really customize leader deck. There are only 2 equipment slots, once you get two decent items, you throw out almost every item you get. You can't remove any leader cards, so you are stuck with things that don't make sense for your deck. You get relatively random add-on leader cards, a choice of 5 or a choice of 3, you may get leader cards you hate.
Food and Hope are mainly just an annoyance. I constantly look at these two things, and I buy food and hope items endlessly. Is that really fun? I get that its a roguelike management thing, but to me, its just not very fun.
Randomly losing multiple followers during exploration. I finally get some of my favorite followers, then I explore some Mine or something, and boom, 3 followers randomly die. Followers randomly falling through the floor, never to be seen again. This is frustrating. It would be OK if there was a message in the exploration first, that said "send in So-and-So follower to explore the depths (dangerous)". Then you would know that you have the chance of losing a follower you like. But right now they just die.
Game is over after 3 levels? I finished the game.... but I didn't even really win, the party just sorta failed.
I can't read skills on enemy followers. I can put my cursor on them, and it will just say "Blast", but not give a description. I still have no idea what "Blast" does or what "Flying" does. I can only guess.
Enemies will Flee, even while they are still doing good damage to you, and are not even close to losing. Some will flee with full health.
There are random maximums for various things. Hope=100, Food=200, Batteries=?, Followers=? Why have maximum amounts for Hope and Food? Its annoying to not get a reward. Its annoying to have to keep handing out hope items every time you are at camp and count to make sure you don't go over 100 and waste the item.
Constant desert background. Battlefield is always brown. Would be nice to have some different looking backgrounds.
Food can sometimes be very scarce. Sometimes you just randomly don't get food, and then your units starve and die, you can't purchase new followers (takes food), you can't heal your leader (takes food), you can't heal your followers (takes food). Running out of food sucks. And its not like there is anything you can do about it, you either randomly have lots of food, or you randomly don't. I buy food whenever I see it, but still, sometimes you starve and lose followers you like. For example, In the game right now, 6 followers died from starvation, 457 batteries, I win every battle, and I'm starving to death. (Plz more food for sale!)