Welcome! Introduce yourself.
Hey all, I am a new game developer who has been using the Unity Learn website over the past 3 months now to learn how to use the editor and c#. Last month I participated in the Unity May beginner showcase and made my first personal project from start to finish for it in about 5 days. I like to make things, code things, do all sorts of things
While I'm sure other jams will pull me away from time to time, I intend to stick around once the Discord server shuts down.
I've shipped games using GameMaker Studio 2 and Unity. I've been committed to Unity for 6+ months and have more recently been using it every day.
Though I have some 3D experience, my style is typically flat and minimalistic. I'm hopeful that my work comes across as charming and stylistically consistent. I lean on the Creative Commons for additional art, music and so on. For SFX I typically generate it in tools like BFXR.
Hi all! 👋🏻
My name is Keith, and I’m a professional software engineer. I got into computer science when I was young because I wanted to make games, but my career did not end up leading me to games as time went on. However, I love making games and demos in my spare time, and even participated in two game jams here. I tend to prefer GameMaker Studio 2, though I’ve dabbled in Unreal Engine 4 and Unity.
I hope to be able to participate more, and hope to see y’all around here! 😀
Hey all! I haven't joined WGJ in a long time but some of my first games were made for it, and I'm sad to see the discord server getting shut down, though I understand the reasons behind it.
Would it be possible to at least keep the theme announcement channel/bot up and running? Is there a way to see a list of previous themes outside the discord?
I hope I can join another jam soon. Best of luck to everyone!
Hello! I'm a composer who's participated in a few since week 150. Take a look at my soundcloud to see the music I make! https://soundcloud.com/baharto
I also have some game dev/programming experience. Here's some projects I've made music for and/or programmed https://baharto.itch.io/
Looking forward to participating in future jams!
Hello, I am a Godot programmer that used to participate in these jams a long time ago. In fact, this was the first game jam I ever participated in. It has been around a year since I joined a WGJ, and want to join it again once more. Though I am not really good as a game dev, I will give my best effort.
I am a bit surprised by this new format, but hopefully I will get used to it. Looking forward to future jams!
Hey all! I've been composing music and sounds since 2018 and I've been actively working on game jams since January including WGJ, Ludum Dare, Finally Finish Something, Firith Studio, and Global Game Jam!
I make all sorts of music, electronic, orchestral, ambient, experimental...whatever works for the game I'm composing for! If anybody is interested in teaming up for the next jam, just shoot me a message! You can listen to my past compositions here:
Hey, welcome and good luck finishing up this time. Deciding what the main goal of the game is and focusing on that has helped me. Maybe it can work for you too. Things like game menu and extra features and polish always come last since they can be distracting. Again, good luck and have fun.
Anchorlight here. I’m a novice composer, C# programmer, and 3D artist making games while finishing university. I have entered WGJ a number of times (though most of those didn’t reach the finish line), and am currently working on fleshed-out prototypes of two former WGJ ideas. I am also working on a retro-FPS as well as a stealth game based on a former WGJ concept.
I have experience with Unity, Blender, GIMP, and Ableton.
I'm the chromian, I really prefer discord to forums because it's faster paced and the entire reason I do game jams is because I have no patience. I'm mostly a programmer and musician and I use unity. I did some weekly game jams last year (171 and 172) and now I'm back.
Hi! I am a 3D modeler and C# Unity programmer. But I don't make music at all. Has been in game development for 1.5 years. Most of my games on itch.io are made for WGJ and I'm happy about that. Unfortunately, it is not always possible to take part because of the main work, but I try.
Hi! I'm Tangent. Programming's my day job but it's dull business stuff; I've done the Ludum Jam a few times in past years but wanted to try something with a more forgiving timeframe.
Trying Unity this time, in part to try and suppress the impulse to reinvent the wheel instead of letting the engine handle it, in part because I'm working with a friend who has used Unity before.
Hey everyone, total newcomer here - found out about WGJ about 30 mins ago and instantly wanted to get involved when I saw this week's theme. Trying to break out of a funk from taking on a solo project that's a bit too ambitious for my current capabilities and levels of free time.
Really excited to give this a go, so far I've only made simple android puzzle/arcade games and I usually spend too long on projects. Fingers crossed this will help push me to be more agile while learning new things in the process!
Looking forward to seeing what everyone submits!
Hello! My name is Chloe and I've wanted to make games all my life and I just can't seem to actually follow through. Well.. time to just jump in and force a deadline on myself to learn and get better! I'm a software developer who's been placed in big data... yay lol. Looking forward to working alongside and getting to know you all here! ^-^
Hey! At the moment I am 16 years old. I signed up for itch.io a long time ago, but only now decided to create simple games, so I joined this jam. Of course, I don't think my first creations will be good, but I will try to learn. Thank you all for reading my message!
P. S: My English is bad because it is not my native language, so forgive me if you misunderstood somewhere :(