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thank you for making this, sylvie and hubol!

A topic by Nikki created Jun 20, 2021 Views: 315 Replies: 2
Viewing posts 1 to 2
(+4)

I have been having such a wonderful time playing through this game! your senses of humour really shine through in a lot of the details. there's so many wonderful moments to experience, and the plot threads throughout tie it all together so well, especially with the memories in the mushroom zones. I think my favourite parts are the museum thief (such a clever "here you go, have fun breaking the game with this!" mechanic), and the cat songs available on the music player.

something I want to focus on is how glad I am to see the "playful" settings in the options menu, some of which I consider to be accessibility features. I found the bouncy platforming to be too frustrating to control early on, but setting the jump power to high made it a lot more manageable for me. at first I felt worried that I was playing the game "wrong", and I kept thinking about whether or not I was 'supposed' to get to certain areas so easily. but I realized that I wasn't being fair to myself. I found the game more fun and relaxed by changing the settings- and what could be so "wrong" about playing the game the way I enjoyed best?

following that, I have two suggestions for additional settings: independent volume controls for music and sound effects, and a text speed scale (including instant speed). I don't know how much work that would be to add to Clockwork Calamity retroactively, but I'd appreciate such options being considered in future games!

Developer

Thanks so much for the nice comments! I will see if I can add the independent volume controls and text speed control in the next update.

(+1)

Just wanted to jump on this thread and say thanks as well! This is probably the most inventive and playful game I've played since Wilmot's Warehouse. There's so much to do and see and the way the game encourages you to explore just feels so good. The way the puzzles are threaded together between locations is pretty neat and got me feeling pretty smart whenever I managed to figure out a solution. So yeah, thanks for making this, it was great!