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NO LOVE (RPG, Action, Adventure)

A topic by WallaceLovecraft created Sep 25, 2017 Views: 23,791 Replies: 509
Viewing posts 273 to 292 of 492 · Next page · Previous page · First page · Last page

Working on cutscene.

Working on cutscene

Working on cutscene

Working on cutscene

The picture I just finished looks cool and it will be animated in game.

I’ve got the idea to make some kind skill tree-like system for NL2. It would be my shitty attempt at making one but it would be simple and quite interesting. I honestly think that it would be pretty cool.

Working on cutscene

Just colouring nothing special.

Working on cutscene

Just colouring. Its quite boring and monotonous. Drawing little mountains like this is zzzzzzz.

Working on cutscene ;-/

(1 edit)

Working on cutscene 🌹

On some talking scene now.

Working on cutscene

Slow day

Working on cutscene

A little bit of talking and some action sequence.

Working on cutscene.

A little bit of action. I feel like progress is slow. Yay! :-]

Working cutscene.

Working on cutscene

bg colours

Working on cutscene.

Working on cutscene.

Fixed cutscene 24_35 missing crystal on David and Tony. Cleaned up overpaint on the cloud as well.

I would say that I’m 85% done the cutscene now.

Updated the end for cutscene 27 script and just tried to make it have more of a flow. 

Working on cutscene

Updated and removed the left shoulder crystal from

C1 SC2, C1 SC4, C1 SC6

C2 SC2, C2 SC4 

C4 SC3, C4 SC5, C4 SC7, C4 SC13

C5 SC7, C5 SC8 HAP, NORM, OPEN, C5 SC9, C5 SC10

C8 SC3, C8 SC10

Cleaned project files of cutscenes by getting rid of things that don’t need to be in it any longer like ref folders. I used to scan my drawings from paper then use it as a ref for drawing in photoshop or bring in a bg asset so I can use the colour of something that I was referencing like a vehicle. For example, the scan refs alone in one file caused it to be a bit over 500 mb for some reason. When I took out the ref it went to 20 mb. I feel that taking out the refs would be a good thing because in future when I try to put it into public domain, it’ll just be easier for someone to download. Some refs will be left in.

Some of my first files are hard to navigate. It’s disgusting. It’s atrocious.

Adjusted a sentence in C25

Working on cutscene

Talking scene

Working on cutscene, this talking scene might take some time. I’m trying to think how the next area would really look like because in my head it looks different and cloudy. When I try to put it into the game I just don’t know if it is good enough to satisfy my expectations.

Working on cutscene

Basically what you’re seeing here is the arm and the body with the detailed bandages not erased yet with my sketched ref in the back.

Viewing posts 273 to 292 of 492 · Next page · Previous page · First page · Last page