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Update History (Extended) Sticky Locked

A topic by ColossalWreck created 83 days ago Views: 40
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Developer (Edited 6 times)

---VERSION 0.0.15--- -Created enemy spawners, some enemies only respawn after 12 mins(12 hours in game time) -Fixed crop spawners -Enemy kill count shown -Many fixes and improvements

---VERSION 0.0.14--- -Freeplay and Toybox modes are now different game types -Basic Tutorial Mode -Research 10 of any item to make it available in the shop -Correct images show in research data -Fixed bug with picking up items -Day count is now shown -Blaster Gun now uses energy

---VERSION 0.0.13--- -Wild crops can regrow after 12 mins (50% chance) -Ores can respawn after 12 mins (50% chance) -Colliders added to Emerald Island -New effect when zombie captured in cell -Cell has new effects -Fixes and improvements -Research data now counts and shows each potion use on each zombie

---VERSION 0.0.12b--- -Fixed few bugs with the synthesizer -Implemented item storage

---VERSION 0.0.12a--- -Bugfixes

---VERSION 0.0.12--- -Can pick up potions after they are thrown -Market model added -Can place extractors on any cell -Color wheel in pause menu to change lab colors

---VERSION 0.0.11a--- -Small fixes and changes -Extractor added (only works on basic zombies for now)

---VERSION 0.0.11--- -New UI Changes -Lots of small fixes and improvements -Basic implementation of upgrades -Unified UI hub (access by pressing 'Tab') -Potion effects have sounds -In game radio/playlist added

---VERSION 0.0.10a--- -New Recipes and items -Bugfixes

---VERSION 0.0.10--- -Color wheel added in photostudio -Bugfixes -Many small fixes and improvements

---VERSION 0.0.9---

-Updated UI

-Bugfixes

---VERSION 0.0.8---

-Fixes to enemy ragdolls

-Bugfixes

---VERSION 0.0.7---
-Better enemy ragdolls

-Fixes to harvester

-Updated GUI -Improved lab manager feature(access by pressing 'o'). You can now place buildings

---VERSION 0.0.6---

-New lab manager feature added(access by pressing 'o'), this is the basis of a system for upgrading and customizing your lab

-New enemy type: Swampman

-Some music added

---VERSION 0.0.5a---

-Bugfix to crops and not being able to sometimes change levels

-New characters added to PhotoStudio

---VERSION 0.0.5---
-UI images for items added

-Zombies now persist in research pods through scene changes

-Farming system improved -More mining components added -New level added(cave)(still incomplete but can be explored)

-New PhotoStudio feature added -Fixes

---VERSION 0.0.4---

-Social media links added

-New crops added and they can be planted

-Base mining components added

-Fixes

---VERSION 0.0.3---

-New Potions --Haste --Slow

-Zombies are saved in cells if you change scenes

-Limited number of zombies can be saved in cells

-Limited number of inventory items -Minor fixes and improvements