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Juice Galaxy (formerly Juice World)

Floppy ragdoll rpg sandbox with physics-based combat · By fishlicka

player characters for multiplayer and singleplayer

A topic by player_8008 created Jun 12, 2021 Views: 209 Replies: 4
Viewing posts 1 to 3

if there was multiplayer, would the other players be other juice kids? and even if that seems the most reasonable, should they be other juice kids? i feel like a second player could be ingot, signy, or mr fox and you can pick between the three or if you have 4 people they would each pick one and they have their own thing that they do instead of flight(Signy drives his car real fast when u use space with him and it takes energy, but you can just use the car at any time regardless as Signy, but Signy is weaker when using non-car and non-ranged weapons)(ingot would bounce or something and it would deal damage in an area each time he hits the ground, but he can't use weapons while in this state and it's very minimal damage)(mr fox could grow giant and be able to step farther as well as dealing more damage, but larger hitbox so he would be vulnerable in areas full of enemies)and on top of that i feel like juice kid's flight should be able to have an ability like that too, like maybe if you right click while flying without a spell in hand, you can heal yourself or your teammates if you fly close to them, but also i feel like juice kid should have a drawback like all the others, like maybe juice kid being smaller than all of them(except signy) means that juice kid is worse at wielding bigger melee weapons and therefore can't swing and melee above scale 4 or something like that, or if you create your juice kid and make them huge, then maybe they can't use ranged weapons with any amount of accuracy, so it just shoots in random directions

Although this is a pretty good idea, I think it would be both easiest and best for the game if the other players were juice kids. I mean, if a player chose signy then it would have to hide all the other signs in the game, which is 5. The way I see it, a player could host a game, other players could join and then it would set up their characters. I think that the NPCs should remain NPCs, maybe there could be new characters that could be used in multiplayer.

yeah thats a point i didn't really consider, but even if these guys stay npcs i agree that maybe we could have new characters

Maybe they would show up if you weren't playing as them but wouldn't be that important.

cool idea