These two weeks we have not updated the game and we will explain why.
The game has gone from prototype to pre-alpha phase and we are very happy with the results because we see how the community enjoys the game. We have been updating Alchemy Garden every week, listening to all your opinions, correcting errors and adding functions and improvements, since April 2 when we published the prototype we have brought to light 22 versions of the game. Not bad, right?
As many of you will know, the development of Alchemy Garden is led by two people, Oriol d'Armengol and Rubén Izquierdo. We work in the game in our spare time as other developers in itch.io, we have our daily job to put food on the table and pay the bills. So at the moment (and until we find a publisher or investor) this is only our hobby.
All that you have seen and played is only 10% of everything we have planned to do with the game, we really want to make an incredible game, but to achieve this we need to focus on development and set aside the weekly updates at the moment (you can still download the game) .
Now it's time to plan all the features that we are going to include in the game and those that are left out of it, it's time to concentrate, manage our time and continue working hard with the same affection that until now.
We want to return and bring you the best version of Alchemy Garden, until then, we send you a heartfelt embrace.
The Impoqo Games Team