In the latest windows build there's a soft crash after the bunny girl cutscene. The view returns to lady luck's office thenall controls are locked, not sure if its supposed to be running a conversation or just let the player walk out of the room
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Hi, I love the game!!
I’ve kept my old saves, and tried loading them in the newest version. The stats and characters appear just fine in the main menu, but I keep getting this message when I try to load the files.
(This one is the saves from the .340 version, but the saves from the other versions bring up the same page)
so when loading the scene for the secret room in the abandoned fertility temple memory you get a failed to load error and at the very end it will do that forever so if you didnt save before you lose progress specifically the failed to load is img/pictures/Plant_girl_1.png and upon looking in the files it is missing
I don't know if it's a bug or a result of the game engine, but it seems the game does not like constantly spamming z or x since it tends to freeze the game during interactions like skipping through victory screens or pushing people around. Sometimes you can still interact with things in the background but you can't see what's happening.
I started this save in the initial public release for .400 and did chapter 2 and the start of chapter 3 in the first bug fix update. Now in the current fix version I did Royal sewers > overgrown temple > Amazon Isle > Witches Academy as the game prompted and was able to break the barrier at no point did it require me to do the pharohs temple.
EDIT: I loaded a save before completing the dusty temple and while the game correctly gives you the pyramid quest there is also nothing stopping you from just going to the royal city anyway.
Found a minor bug where if during the night active at the magic academy, when you’re running around as Valorie and you go up to examine the head masters door if your spot by one of the roaming witches, proceed to use the seed attack, you can end up getting stuck between the immobile, which in the inaccessible door.
Just finished a complete playthrough of .400 after doing a playthrough of .362, and while I didn't encounter anything game-breaking or progress-halting, I did find some bugs:
.400 bugs:
Crystal Room Green Achievements section:
-Number of [enemies] purified does not seem to match the number of enemies defeated via Fertile Blessing skill. Do encounters with multiple enemies count double or triple?
-"NPC Pregnancy Growths" crystal will not advance in number after unlocking the achievement.
-"[Character] Seeds Birthed" crystals count the total number of birth sequences (as shown in the save screen), not the number of seeds as implied in the text. (This may be a regression; it was accurate in .362)
-Pregnancy "Gab" Messages will automatically revert to older, unvoiced lines after a character uses the Birth skill 20 times.
-Pregnancy "Gab" Messages stone text does not reflect what the current status of a character's gab messages is set to; it's thus rather confusing.
-After resetting "Gab" Messages to newer/voiced lines, the gab messages stone cannot further change the options.
Leah: Leah's new gab messages for Power >300 to 400 are unvoiced.
Quest Log: "Fertile Overgrowth" is the last main quest to update the quest log. The Bee Queen, Amazon/Lamia Island, Witch Academy, and Brasswall episodes do not update the quest log or Damia's Quest Advice when speaking with a Waystone.
Combat: If all enemies in an encounter are defeated with Leah's "Fertile Blessing", the combat will sometimes give no EXP/gold reward. This appears to be linked to the enemy type.
Hiyokuna the Kitsune: Hiyokuna the Kitsune appears to be missing from the .400 build. Nimune the fortune-teller still points to her location on the outskirts of Royal City, but she will not appear. (Presumably she was dummied out to the lost spirits now being used for rebuilding the mansion).
Silent Temple:
-Once the temple is restored, the green-haired angel-merchant's inventory does not accurately/fully reflect the variety of crystals unlocked.
Leah's Mansion (Restored):
-After being fed enough fertilizer, the Blueberry Plant-Girl will give you Oversized Blueberries. These items have no description and while they can be consumed, appear to have no function.
-After giving Celia all the artifacts, her demi-goddess sprite will sometimes get stuck and loop the same teleport animation, making things very bright and noisy, especially in the southeast quadrant of the mansion.
-Sapphire the Bunny Girl can be recruited and will have an initial cutscene in the upstairs wing of the mansion, but will then disappear from the area.
Royal City: The pompous innkeeper will never prompt to show proof of admission to the Witch Academy. (This appears to be a regression from version .362 where this interaction worked).
Brasswall: Most NPCs do not have idle conversation; some merchants are not enabled. The basement tunnels are not highlighted/marked as to which ladders/doors are functional.
Don't know if this has been reported but the "Passive Growth Crystal" doesn't work if you have multiple equipped to different party members. I have one equip to each of the three, but only Leah is getting the growth. Then, when I took of Leah's crystal, that's when Valorie's Crystal starting working. Then, once again, once I removed Val's crystal, Sanura's started working.
I wonder if it's a race condition or something bugged about the game's condition/status ticks. I didn't have any problems with multiple Passive Growth crystals, and even tried equipping them in similar (first crystal slot only) and different (first slot Leah-second slot Valorie-third slot Sanu) equipment slots to see if I could get the bug to occur on my copy.
Been playing the game for a few hours . Here's whats happening so far.
1. Fertility necklas has bugged out and not entered my inventory after trading for divine seeds
2. I could not find pickles in the fertile forest or druid village
If i find more, I will edit my comment or reply to myself via this comment.