Unable to save, when i close the game all my saves are just gone when i reopen.
EDIT: turns out i'm a dumbass and didn't extract the game from the ZIP so i kept reopening the base game, sorry if i caused anyone stress or confusion
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Hello!
I can't figure out where to go next. Stuck on a quest in the city Brasswall. My assignment was to sniff out the cat by the scent that led to the monopolists. They wouldn't let me into the boiler room, but I overheard their conversation while hiding behind barrels. Now I need to keep an eye on the bandits who were supposed to be hanging out in the square. I didn't find any bandits or a square. Do I need to look outside the city? Or am I doing something wrong?
Please help me.
Go to wherever your SoD .400 is at and open the file. You're looking for the "WWW" folder. Open that and you'll see your "Save" folder. Basically once you've downloaded the new version and unzipped it just find that same "WWW" folder in the unzipped version and copy-paste your .400 save file to the new one and you *should* be good to go once you launch the game again. Just make sure your last save for that version is in a city or somewhere NOT on the world map that you know won't be changed by an update. o7

Hello all,
I am at the point in the story where the goddess requests you go to the pyramid but as soon as I enter the area I am met with this error:
"Loading Error
Failed to load: audio/bgm/El%20Infausto%20Ladr%C3%B3n%20de%20Joyas%20A.ogg
Retry"
This continues to keep popping up no matter where I go after it appears the first time. This error never came up in the prior version but in 0.410 I have no idea how to resolve the issue. I have tried restarting saves but anything other than just closing the game entirely will not make it go away, only for it to apper again when I revisit the area.
I'm playing it on the MAC version and having the same problem as well. I found a way to get past it, but you will miss some of the dialogue when you first enter the village were the bug takes place, it should work on pc as well.
You able should be to play the pyramind section without the error code keep poping up, as long you don't go back into the village. After you beat the pyramid section it safe to go in the village anytime you like.
I've tested it twice now hope it work for you until it gets fixed . :)
Easily Fixable but entertaining- In the latest build, if I go into the Mansion basement, into the Anchor of Rivith, and then back out... it dumps me in the Anchor of Rivith under the Demon Nursery, but without the eggnancy shenanigans, and with a slightly darker filter. Walking all the way back out to the world map fixes it.
410BUG
1. When the player encountered the "Nazgul" in the basement of the mansion, I originally threw it from the mansion to the sewer, but now it was thrown to the devil's nursery...
2. After the player completes the Dragon Island mission, if DEBUG jumps to Dragon Island, the plot will be confused and the player will not be able to teleport, making it impossible to continue the game.
3. The character abilities are confusing. I hope to add a program design of "re-learning skills by level". Lost skills can be learned again at the original location to eliminate BUG.
4. Some characters are lost due to players inheriting old save files, and they hope to be designed independently, such as Salamander Maid, Fox Fairy and other tenants.
5. The girl is still hanging on the wall of the demon nursery in the ranch, unable to be rescued.
6. The dragon girl seemed to be lost when taking a bath......
7. Some scenes have set penetration problems, such as pyramids (most of which have been repaired), steampunk sewer bars, etc.
8. It seems that Shanura cannot lay dragon eggs in the dragon nursery...
When entering the area of Bastet's Pyramid Ruins, the game continuously freezes due to an audio error according to the following error message:
Loading Error
Failed to Load: audio/bgm/El%20Infausto%20Ladr%C3%B3n%20Joyas%20A.ogg
Retry
It will allow you to play for a few seconds after the Retry, but will continuously report the same error every 3+ seconds even if you leave the ruins. Note, that specifically it is the area outside of the ruins, not within the ruins proper. I have not been able to test if this extends to all of the ruins for obvious reasons.
Platform: Linux (Debian 12) through the Itch launcher
You might choose to not support Linux, and if so, I understand.
The Itch Launcher successfully boots the Windows version, so making a few tweaks to get the windows version to work on Linux might not be too crazy, which is why I am suggesting and reporting this.
I boot the game, select "New Game", go through a few dialogs (nsfw, preg comments, intro, videos), there might be 5 seconds or so of music on a black screen for some of these settings which can be skipped, and then the game displays the "Now Loading..." screen and will not proceed.
I have made an atrocious, terrible mistake. Brief: I have done a lot of stuff after retreating from the shore (I wished to just reset "Power" as the game would suggest, but got carried away and did many achievements, quests and upgraded the mansion a few times). Version is .410
So, while in the mansion, I repaired the dungeon (I thought it is how you access ghosts to purify, kinda like in the fixed Fay Forest left from the entrance. I discovered a hidden (?) door there, went inside, discovered some shady dude on the throne. He said it is not time and put my party to sleep. The party woke up in the same corridor with the dude. I tried to approach him again. The voice line remained the same. I could not return to the mansion: if I exited the corridor, I would end up in Lilith's nursery (I guess. The fleshy facility with hanging women, spores and stuff in it). Pretty much anything I would do would lead to a crash. If I collect the strange egg I find right outside (Leah said "the guild wants it", although there was no such quest in the guild yet, only two quests, both completed: the bee one and the fairy one), it opens up path ahead (removes blue thing) and go up the corridor (forced to smell miasma all the way, although it would not cause anything: nothing changed, just an annoying message pops up, saying "spores bad"), it would block me, creating an obstacle (the same blue thing sprite, right as I would try to leave the corridor and go into a branching room.
At this point if I dare to open menu and then close it by pressing "X", the game crashes with the following message:
«Game has encountered a bug. Please report it.
TypeError: Failed to execute 'createLinearGradient' on 'CanvasRenderingContext2D': The provided double value is non-finite.
at Bitmap.gradientFillRect (rpg_core.js:1289:24)
at Bitmap.gradientFillRect (YEP_CoreEngine.js:1014:41)
at Sprite_HUDGauge.refresh (SPD_HUDMaker.js:3238:16)
at Sprite_HUDGauge.initialize (SPD_HUDMaker.js:3180:7)
at new Sprite_HUDGauge (SPD_HUDMaker.js:3061:18)
at Function.HUDManager.getRebuildSprite (SPD_HUDMaker.js:568:10)
at Function.HUDManager.rebuildSprite (SPD_HUDMaker.js:557:20)
at Function.HUDManager.setupData (SPD_HUDMaker.js:549:8)
at Function.HUDManager.setup (SPD_HUDMaker.js:541:7)
at Scene_Map.start (SPD_HUDMaker.js:1646:14)
Press F5 to restart the game.»
So, I have restarted game many times and found out other scenarios to get a crash exist. If you dare to inhale spores once: crash is guaranteed whereever you go: once you go into another location (the corridor, the pit, or you leave the pit by standing on the blue circle — the same crash. The message is the same, but on the black screen).
Finally, if you manage to never step on any trap tile, be it spores or the red circles in the pit, and you step on the blue circle: your party gets teleported somewhere else in Lilith's stronghold (she walks back and forth there, just a bit to the North), and your party gets stuck. The game forces them to go up, and they push against the wall with a girl inside it endlessly, stuck in this animation.
I really like the game to far, but I hope nobody suffers the same bug under the same conditions, you know how frustrating it can be, to lose so much progress after playing non-stop, enjoying the new game.
Thank you very much for the game, I hope you enjoy and have much fun working on it! ^^

<trans data-src="" data-dst=" " style="background: transparent;"> I played the game twice, the first time was in December 2022, when the main character illustration was really exquisite, now I download again, why the second and third main character illustration become rough, is it necessary to pay Or everyone's image has changed Please give me an answer please, I want to understand why my character images are not as refined as before</trans>
The BGM for the outside of the pyramid before its restoration isn't loading properly, causing an infinite error message loop that only leaves upon closing the application. Instead the BGM is silent, with the pop-up showing the song is failing to load, it interrupts dialogue, cutscenes, menu transitions, and even pops up on the main menu if you didn't close the game.
==Major Bug that will lock you out of the game and force you to restore a save==
SPOILERS.
Using 3 souls at Mansion to restore basement then going to the demon lair and using the hidden entrence for Rivieth's path will teleport you back to demon table of Lillith. If you didn't do Lillith's demon lair yet it will just block the game.