So, first off, you can move around in the first scene. If you happen to get in the wrong area, the scene repeats without the battle. Only way to fix it is to restart the game completely
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Ok so new version, new bugs, so here a little overview of things that will turn your game into mashed potatos :
- trying to use save files from the previous version will cause instant meltdown of the game (for you lazy debuggers who don't want to redo the entire game, sorry)
UPDATE 3: So this is by far the glitchiest version of the game (I don't mention any visual glitch unless they affect gameplay)
- So, Cedertown :
- as neet as skipping the beggining is, doing so will result in forever glitching the birth option, which will basically softlock the game because you need the seeds to progress the game.
-Lakeview :
-Damia's temple is as wanky as ever, since you can now spawn it without having to do the last boss (tiamat) of the zone. Just clear the nursery, go talk to the mayor and as you leave, TADA, the teleporter manifested because why not (PS: although it doesn't affect the storyline because you can still progress the game, this may prove to be a bigger issue in the future).
-For you people that wanted a wall hack, behold the speedrun dialogs glitch. Just hold 'w' to fast forward the dialog will aiming at a wall, and as the dialogs finishs there is a chance to go through it (and you will inta-crash the game as well)
- when you try to talk to the blacksmith husband, the quest music will play but the log won't appear and instead you get a loading error which softlock the game (YAY)
Royal city :
-You can just skip the entire area.. yeah. While it's not a glitch because that's how the game works. You'll find that trying to do the piramid without doing the royal city first will bring the same amount of problems as doing the abandoned temple first. You might want to restrict the players to make sure they follow the path correctly
- (will update this part, I have to redo my whole run because I broke my save and softlocked myself)
-Abandoned Temple :
-coudln't get there, game broke before I could come back to the royal city (previous message)
Pyramid (Oh god here we go):
- as stated earlier, once you reach the neko village, you can just go to the pyramid and do it. HOWEVER, this will cause the biggest softlock of the game and if you're a moron like me that saves his game on one singular spot, you will have to restart the ENTIRE game.
- The mummy enemies don't seem to bug, but the fertility blessing ability doesn't show up on the first fight for some reason (may have nothing to do with the temple, but the first glitch as for when you skip the intro cutscene)
-invisble walls, like LOTS OF IT. I can count at least 3 unaccessible chest in the mine because of it (think other reviewver posted some screen shots)
- now to the labyrinth with the wandering souls. There are 4 problems(kind of) :
-First, some walls just don't have collisions, so you walk right through them
-like any other moving entity in this game, the souls won't enter your body if you stay still, making it very easy to reach the last room without carrying any souls.
- Some chest just don't work and will basically stay put without doing anything
- Whats the deal with the minotaur? I woke him, he told me that he was going to go catch the lamia, then went back to sleep and you can repeat the whole interaction.
- Throne room :
- So aside from the fact that you can one shot the guardian, there are major issues in the last rooms of the pyramid, one of them causing the game breaking softlock I mentioned. First the two doors in Bereth's room don't work, they'll open if you have the key, but won't lead ypu anywhere, making it that you can't get the final crystal/leave the pyramid.
- During Bereth's boss fight, the fertility blessing skill remains, which will :
1- one shot bereth
2- changes bereth's sprite to the pregnant mummy sprite
the game then resumes normally, you defeated bereth and now you're stuck here forever because the doors decided that you don't need sunshine.
That's all for now, I update that list as I find more bugs or ways to avoid/fix the current glitchs
Edit 4: just wanted to say thank you to Preggo for the game and for the rework on the skill tree
Some bugs that I've found so far in 3.20

Valorie can use Taunt multiple times without any extra effect (can't add extra rounds to an effect that lasts forever). The skill should probably not be shown while it's active, instead just showing the stop taunt skill.
The voice lines are extremely quiet.
When playing multiple lines at once, it only seems to play the audio for the last one.
Spoilers for the Pyramid content in this post

Some statues have their tops clipped
When you go over spirit capacity in the pyramid it doesn't reset your sprite. It tries to play a walk animation for the immobile sprite state and goes all weird. Half of the time its just invisible. Also some statues don't reset the sprite either, making it look like you are walking around with 4 spirits when you actually have less or none.
Leah has a blank skill that can be used but has no effects.
When pop up dialogue (the type that doesn't interrupt gameplay at the top of the screen) is too long, it just gets clipped off the right side of the screen. I noticed it with the pyramid queen but I think it happens with anyone.
There is some collision that stops you from getting this chest in the mines under the pyramid.
Birth 1&3 skills seem to just be missing. I can have power 300 300 and 100 and not be able to produce any seeds.
Some more bugs after I've played through most of the rest of the pyramid dungeon.




Hey, I am sorry but I had to unintall the game due to too many bugs and constant crashes. I will be waiting for the patch update when it comes out so hopefully it will be better. I stopped just before I I started Roysl city arch because the bugs were that bad.
BUGS
- Witch in Cedar doesn't acknowledge your new pregnancy when you see her, nor dialog about how Leah became that way.
- Teleporter in first fertility temple doe not work after you recruit Valorie, as it gives an error code when you use it.
- debug room also doesn't work after you recruit Valorie, gives the same error code.
- No dialog from guards at soldier post between Cedar and Lakeview acknowledge Leah's pregnancy player decides to giver her a belly.
- No dialog from guards at Lakeview entrance acknowledging Leah's pregnancy.
- Well in lake view does not have size restriction when too big or dialog banter when Leah's gets stuck, or when Leah asks Valorie when she gets down with a belly.
- End Dialog saying " a noise coming from deep within the nursery " in the Demon Nursery only activates when you leave and not inside the chambers.
- No birth icon appears after second power level upgrade to 300.
- Belly on Valorie doesn't appear after power level reaching 300.
- Multiple missing words in various dialogs
- Game constantly crashes and freezes.
- Riley quests doesn't start after talking to her. ( if this was intentional, then please ignore this last one )
- Game becomes buggey and lags in floating fertility temple ( that could be from my PC acting up. )
- Multiple NPC characters doesn't acknowledge Leah's new pregnancy, unlike the previous update.
I hope the next one comes out soon. Again, I am sorry that I had to unintall it. The glitches were bad man. I did notice the positive changes in the world and the special attack that Valorie can use now. Hopefully a new update will be out soon.
About the bugs you mentioned with the debug room and the teleporter, was the message "Failed to load angel_5.png" or something similar.
If it is, then the glitch is a memory issue that exist since the last patch. Basically certain saves spot (I don't which one for this version) don't work properly, and when the save file becomes too heavy, the game won't be able to laod certain ressources (character's faces in dialogs in that case)
as for the crashes, it's either the same glitch or just a memory issue. A possible fix could be moving the game on a separate drive to free some space on your computer
Edit: Also I forgot to mention that the birth menu was glitched in this version and that only the birth+ option appears (200 power)
Well, it really depended on how much you screwed with the game to glitch it.
Right now, the majority of the glitch are link to the freedom given to the player during the story line (Like being able to enter the pyramid right after reaching the neko village instead of waiting to complete the royal city first).
Making a thank you post for strawberryplusone that pointed out some issue I hadn't saw (sparing some work) and took screenshot to illustrate them more easilly.
Thank you very much
Completing the Edit 2
The floating island glitch is one I already mentioned, where Damia's temple will be available right after the nursery, but the cutscene will still play normally once you beat Tiamat in the volcano. And if your character disapeared, it's not a glitch, it means you pressed "q" (someone pointed that command ages ago). To make them reappear just press "w", it's the same button to fastforward dialogs
For some reason, the "birth" skill for Darian's Blessing doesn't show up on a new game for me on the latest build (.320). Some other flags aren't set like the magic shopkeep that you get the Mysterious Artifact quest from states that the player looks to be expecting again, even on the first visit and receiving the quest.
OLD BUG:
1,After the witch in the bar drove you out with flames, there will be an air wall after entering.
2,Upgrade player attributes and new upgrade attribute system stack
3,Some maps still don’t have a clear entrance to the dungeon: the terrain junction of the three maps
4,After the mission is completed, map 1 sees the vortex, map 2 the vortex disappears
5,In the village of Antlers NPC, just enter the house to trigger the BIRTH EGGS plot.…………
6,If you enter the debugging, picture book, plot review, trophy map, it may cause the game to go wrong. For example: pictures of angels and skills of succubus
7,Maid's belly LEVEL1 TO LEVEL 3……But the picture only has LEVEL 0 1 2
8,Entering the debugging room will still cause the temple to be restored
NEW BUG:
pyramid:
Enter the dungeon, the lower left corner will be stuck……
There is a box (there is a rope to the north) and it cannot be approached.
In the restored place, the south side cannot leave the pyramid
The first boss room, the ghost bridge is impassable
Global:
alexis have two completely different shapes
Riley and I can’t talk a second time
If the player's stomach is 300+(EAT plot or class plot), it will turn into a scroll, at this time it will freeze, and the screen will be black in the pyramids and dungeons.
If the archive is inherited, the player’s skills are confused,Except for the first player, the other two have a stomach of 100……
There are NPC clones appearing from other places……
The bee queen and bee illustration book does not display normally
The dresses of the princess and the elves are banned(I konw this bug)
propose:
Can the guest set a time to give gifts? I only found maid tea.
Can some NPCs adjust their belly level in certain ways, such as maid, shopkeeper, elf queen,bee queeen, princess,Kalina……too big and tired of aesthetics。Or if they are overdue, they are forbidden to become smaller, such as mothers, dragon girls, and witches. You can even make some plots.
The casino hopes to increase the plot, and the size of the belly of LADY gambling. If you lose, you will give birth to devil eggs, losing money and physical strength. If you win, LADY will become bigger and even become a tenant
How about setting up a teleportation point for been Queen?
The Mummy Treasury reminds me of a story, a novel using the dragoness’s womb as a treasury……
after i did something specific at the first fertility temple (i think it was upgrading my stats) character's Face icon wouldn't load, and it now crashes every time i enter a load zone. it specifies to have the _1 characters or angel_5 for example. please fix
update: okay the bug can be fixed by interacting with any NPC that loads a picture when talking: example: Fairy queen, Damia, most NPC's inside the mansion, ect
-The birth options seem to be on and off broken for me (perma-broken on my most recent save); this behavior also affects Devine Blessing.
-Interacting with the crafting anvil immediately causes an object load error soft-lock
-In most scenarios, using a seed to raise someone's stats results in an object loading error followed by a soft-lock shortly afterward. This happens at both temples
-Most major issues start after the third party member joins. Bastet's boss chamber has two room transitions that do not work correctly, leaving the player unable to progress (please fix this soon). The ghost platforms have one-way collision, leaving the player soft-locked if they try to go back. This entire area in general seems to be very rough. A lot of collision is broken (There are tiles of broken wood planks that have inside-out walls) and I noticed a few typos starting to slip into the dialog around this time too. Absorbing too many spirits causes a crazy sprite glitch after the room transition, and I noticed a potentially unwanted behavior during the Bastet boss fight where using Devine Blessing confuses the fight's scripting.
-For a short period of time, Leah was stuck with her torso inside of her legs. Not entirely sure what caused or fixed it, but it seemed to go away after I used 'belly slam' in battle
Sorry for the essay. I really like your game, and hope to see the boss room soft-lock fixed soon!
- birth option can be obtained by starting a fresh save and getting to Belly Lv 2 (capacity 200) that worked for me
- that anvil thing can be avoided by not talking to the guy working near it, he triggers a quest that's broken, cannot be started and will cause the game to crash
- to fix the object loading, what worked for me was interacting with an NPC that loads a portrait when interacted with. some examples include Damia (temple only) Fairy queen, most NPC's at the upper floor of the mansion, ect.
- to get out of the pyramid, before going in, head back to the first temple and enter the debug room, here you can purchase an debug teleport item, that can get you out of the pyramid. but be careful, it can cause glitches.
- that last one i had as well, i fixed it by changing up the character's sprite. for me, birthing seeds worked.
it seems to be caused in neko village's Oasis
For F**k sake, read the previous post before making your own, we have like 6 other people that pointed out half of what you said.
And your softlock and loading error (which, let me guess, is 'failed to load character.png") is a memory error. Put the game on a big enough drive or do some cleaning in your computer and you won't run into the same glitch again.
First of all, no need to use foul language and make rude assumptions. I am here to report bugs to the developer, and have done such. If *you* had read every post on this topic, you would also be aware that this game's behavior is extremely inconsistent across different systems. If multiple people do not report having the same bug, then how is the developer going to know what does or does not need to be addressed? As for your 'failed to load character.png' fix, the game is on a disk with almost a terabyte of free space. Have a nice day.
Apologise for my behavior, that was uncalled for.
What however bothers me is that if we keep creating new post to report similar bugs everytime, this entire thread is going to be impossible to read.
If someone as an issue, read the other posts first to see if it hasn't been reported yet, and if it's the case simply had your own report to it. making different post is just going to unnecessarly cluster the entire thread with things that have already been noted.
ESPECIALLY when one of the glitch has been reported, studied and dealt with a long time ago.
Before completing the quest "setting sail", I have to go see Damia in person at a shrine. When I do this, it ends up turning any sprite that I am controlling invisible, but I can still move around, interact with other sprites (who are not invisible), fight, and use the image toggle. It makes it kinda hard to move around and I've not tried restarting from a different save point but I have done the usual game reload and exiting out entirely and coming back in. This seems alot like a glitch but idk how to fix it.
I am honestly not certain what the cause is but I am simply not getting the birth option at all. I have played previous versions but in 3.20 I am still in the early game (haven't even gone into the cave for the mayor of cedar town yet) and when I get to 100 on the pregnancy progression I do get the dialog for contractions and the prompt that the birth option should have appeared in the skills menu but when I look the option is not present. I have tried a whole new save, reaching 100 in a battle vs from a plant, changing screens, and using the healing skill to drop to 90 then reaching 100 again but the option never appears. I did read through the thread and thought maybe it was the soft lock from skipping the intro that someone else reported but I started a new game, did the intro, and the issue is still present. Notably, when using the healing skill to drop back down to 90 Leah shows two status symbols for her pregnancy state simultaneously and reaching 100 again does not prompt any dialogue reaction.
The game is very glitched at the moment, as there is numerous things that need to be fixed. The amount of it has pushed back the date of the next patch, along with other things going on with the content creator that is not my place to say. But, the patch is coming soon; I know that with absolute certainty.
It would be a mac in my case but unlikely, as when I emulated the previous version on it the hot-spring trick worked for Leah too. Might try a fresh download to see if it's just on my end, but I'm not getting actual errors so the game is probably just not properly setting the correct flag when changing costumes.
Wait. You're talking about the spring in the fairy forest right? Of that's the case, then people have reported that one. My issue was that there are specific dialog from the last update that never showed up in this update, as I thought it was glitch. The previous dialog from the last game made it immersive in my personal opinion, or the choice of having different dialog coming from different characters; instead of ignoring the obvious. I found that very interesting, which is why I like the series.