when a chest spawns and the player is in the same spot you get stuck. placing structures is also difficult in that situation.

I dont know if these are bugs or beta locked but I have a few that would be helpful if fixed and or explained more
Seems the island cap is 12 even if the max islands in inventory states 69.
Skull dungeon cant be re,entered when completing maze, (forgot to sacrifice hearts for stuff and wanted to re,enter since i fount the heart container.)
I always get a Fatal Error whenever i try to make the game Full Screen on my 4k Monitor.
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FATAL ERROR in
action number 1
of Draw Event
for object objGame:
instance_exists argument 1 incorrect type (undefined) expecting a Number (YYGI32)
at gml_Object_objGame_Draw_0
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I had two fun little bugs today, the first was whenever I started a new game in the left-most slot, it spawned me in a blue room with nothing in it. I could move freely, but no structures, elements or sprites were loaded besides my little dude.
The second one was a double tree. Not that exciting, but it looks cool.
Hey, I don't know if these have been reported before but I found two bugs- one where finding topaz after digging doesn't add the topaz to your inventory, and a bigger one where I bought a plot of land (the cemetery with the bells) and the 'buy land' mechanic stopped working (the squares of buy-able plots don't appear anymore.)
I need to fix it.
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ERROR in
action number 1
of Draw Event
for object objMainMenuControl:
Trying to draw non-existing sprite.
at gml_Object_objMainMenuControl_Draw_0
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FATAL ERROR in
action number 1
of Mouse Event for Glob Left Button
for object objPlayer:
Unable to find any instance for object index '110573' name '<undefined>'
at gml_Object_objPlayer_Mouse_50
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