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Fennel Fox [Low Poly Adventure Game]

A topic by subliminalman created Sep 12, 2017 Views: 3,276 Replies: 6
Viewing posts 1 to 6
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Fennel Fox (Title TBD)

This little game is about a little fox going on a little adventure to find his keys so he can go home and play video games. It’s a cute low poly adventure game that is being made by me and my fiance.
Cafe
House Turntable
Planning out day
Fox in the world
Design ideas
Work and brew
We'll be updating this on this thread but we also have two Twitch streams for both art and programming!
twitch.tv/shandiin
twitch.tv/subliminalman
Also we post on Twitter alot
twitter.com/shandiin
twitter.com/subliminalman

Looks like a good game ! Excited to see more

Hey thanks! Hopefully, this game will have a fast production cycle. Definitely check out my twitch channel, I do some live deving there sometimes.

How long do you expect it to be? Have you made games before? You are super SUPER lucky to have a partner to make games with. My gf can barely hold a controller after 3 years T_T

Hey thanks! She's super awesome. We're thinking fairly short little game, like a vignette. We're mostly figuring out 3D workflow since this the first 3D games she's done but we've worked together on a couple mobile games before this. Also my job has me make games and installations for museums and events.

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Fennel Fox is off to the mart to find some tasty snacks! There's a little Vending Machine outside the Mart also. And what's this? One of those cool new Electric Cars!








I also wanted to share this little video of my SO Shandiin animating the Barista Mouse in Blender.



Hope you're having an awesome day! 

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It's been a while since I last posted. There is good reason though....

I GOT MARRIED!!!!!! WOOOOOO!!!!!

I even made a game about it which you can check out here.



Well off to updates about the game!

We're roasting up some tasty carrot dogs and slurping up some slushies in the mart.



Here's how you're going to chat to animal friends in the game. The bubbles even wiggle!



Now for some behind the scenes! Here's the tool we're using to do content scripting and dialog. We are using Yarn by the awesome Infinite Ammo that was used for Night in the Woods along with Yarn Spinner by The Secret Lab! Both are free and open source so you should check them out.

Here is a screen shot of one of the nodes where you're ordering some fancy coffee from the cafe.



And here is a tool in Unity that we made to change triggers from Yarn in real time! This is super useful to check for flags and to see if save files are working properly.



And finally we did our first showing of the game to the Tokyo Indies Meetup while we were out on our honeymoon! Photo by the @tokyo_indies. Big thanks to them for having us and having such an awesome event! Definitely check them out if you're ever in Tokyo!



So now that we're married and have gone on our honeymoon we are back to the grindstone for this game so that means more updates! We are gearing up to be at GDC 2018 to show it off to whoever wants to see. If you're out there hit us up and we can hang out :D


Edit: centered images