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Tales of Androgyny

A game about birds, bees, flowers and trees. · By Majalis

Known Issues (and bug reports) Sticky

A topic by Majalis created May 26, 2021 Views: 80,235 Replies: 526
Viewing posts 213 to 232 of 379 · Next page · Previous page · First page · Last page

Minor bug with the castle placement. The tile circled in red is the actual castle tile.

I can't install the new version on Android.

When you present yourself to urka, you get the ballkissing art.

also i didnt see it in the changelog, but the doppleganger would take the normal virginity even though I had a cage on.

In the android version the amount of semen is regarded as "times" instead of ml. Also, crashes have been occurring far more frequently in the newwest android ver.

(1 edit)

My first installation of the game and no clue what I've done wrong. This happened before and after I installed Java 11 & 17. Tried deleting and extracting the game game with the same results. Tried with both v0.3.18.1 & v0.3.18.0. Anyone have this issue before?




I'm the owner of my computer. I've tried many things, but it's not allowing me to play the game.

Hey I tried posting on here a while ago about the issue that I've been experiencing.  I've been having an issue with the download of this game. I downloaded the newest version and I've just been getting an error that reads as such:
"The Java JAR file "TalesofAndrogny.jar" could not be launched. Check the Console for possible error messages.." It provides nothing else. I'm using a Mac Os High Sierra, and the version is 10.13.6 - if that matters at all. Does anyone have any information on this?

(1 edit)

Rereading your post I'm no longer sure that it's the thing I said below. But you can try it.


you have to chmod the executable file inside the package so that it's actually executable. Search your error, someone wrote a script to fix it.

I play the mobile version and it keeps randomly closing out on me after 4 loading screens is there any way to stop that

On pc and using public build v0.3.18.0

When creating a character with a magic of 3 and selecting skills/magic/perks every time you click apply the magic tab will have an additional copy, if you have done this at least once clicking the arrow on the magic tab will crash the game.

Developer

Ah, thanks, we'll fix this!

I'm getting a segfault error on Mac with OpenJDK 11 when I try to open it--

# A fatal error has been detected by the Java Runtime Environment:

#  SIGSEGV (0xb) at pc=0x00007ff81eebcceb, pid=5687, tid=259

# JRE version: OpenJDK Runtime Environment (11.0.2+9) (build 11.0.2+9)

# Java VM: OpenJDK 64-Bit Server VM (11.0.2+9, mixed mode, tiered, compressed oops, g1 gc, bsd-amd64)

# Problematic frame:

# C  [CoreFoundation+0x20ceb]  CFArrayGetCount+0x6

...

---------------  S U M M A R Y ------------

Command Line: [...] Downloads/Tales Of Androgyny Mac.app/Contents/Resources/TalesOfAndrogyny.jar

Host: Macmini8,1 x86_64 3200 MHz, 12 cores, 32G, Darwin 21.3.0

Time: Fri Apr  8 17:56:19 2022 CDT elapsed time: 0 seconds (0d 0h 0m 0s)

---------------  T H R E A D  ---------------

Current thread is native thread

Stack: [0x00007ff7b5b46000,0x00007ff7b6346000],  sp=0x00007ff7b6343608,  free space=8181k

Native frames: (J=compiled Java code, A=aot compiled Java code, j=interpreted, Vv=VM code, C=native code)

C  [CoreFoundation+0x20ceb]  CFArrayGetCount+0x6

C  [IOKit+0x425f2]  __IOHIDManagerDeviceApplier+0x2fb

C  [CoreFoundation+0x4abce]  __CFSetApplyFunction_block_invoke+0x12

....[log file very long]...

---------------  S Y S T E M  ---------------

OS:uname:Darwin 21.3.0 Darwin Kernel Version 21.3.0: Wed Jan  5 21:37:58 PST 2022; root:xnu-8019.80.24~20/RELEASE_X86_64 x86_64

rlimit: STACK 8192k, CORE 0k, NPROC 5568, NOFILE 10240, AS infinity, DATA infinity, FSIZE infinity

load average:1.70 2.63 3.60

CPU:total 12 (initial active 12) (6 cores per cpu, 2 threads per core) family 6 model 158 stepping 10, cmov, cx8, fxsr, mmx, sse, sse2, sse3, ssse3, sse4.1, sse4.2, popcnt, avx, avx2, aes, clmul, erms, rtm, 3dnowpref, lzcnt, ht, tsc, tscinvbit, bmi1, bmi2, adx, fma

Memory: 4k page, physical 33554432k(272464k free)

vm_info: OpenJDK 64-Bit Server VM (11.0.2+9) for bsd-amd64 JRE (11.0.2+9), built on Jan 18 2019 08:16:22 by "mach5one" with gcc 4.2.1 Compatible Apple LLVM 9.1.0 (clang-902.0.39.2)

END.

Hi, was wondering if there was a fix for this? It's not letting me launch the most recent application for Windows. Any help would be most appreciated. Thanks.

Platform information

  Game version: 0.3.19.1 Patron-Only

  Java version: 11.0.12

System information

  OS name: Windows 10

  OS version: 10.0

  OS architecture: amd64

Stack trace: 

com.badlogic.gdx.utils.GdxRuntimeException: Couldn't create window

at com.badlogic.gdx.backends.lwjgl3.Lwjgl3Application.createGlfwWindow(Lwjgl3Application.java:472)

at com.badlogic.gdx.backends.lwjgl3.Lwjgl3Application.createWindow(Lwjgl3Application.java:415)

at com.badlogic.gdx.backends.lwjgl3.Lwjgl3Application.createWindow(Lwjgl3Application.java:401)

at com.badlogic.gdx.backends.lwjgl3.Lwjgl3Application.<init>(Lwjgl3Application.java:113)

at com.majalis.talesofandrogyny.desktop.DesktopLauncher.main(DesktopLauncher.java:82)

---------- Autosave ----------

Autosaving loading failed due to: 

com.badlogic.gdx.utils.GdxRuntimeException: Couldn't create window

at com.badlogic.gdx.backends.lwjgl3.Lwjgl3Application.createGlfwWindow(Lwjgl3Application.java:472)

at com.badlogic.gdx.backends.lwjgl3.Lwjgl3Application.createWindow(Lwjgl3Application.java:415)

at com.badlogic.gdx.backends.lwjgl3.Lwjgl3Application.createWindow(Lwjgl3Application.java:401)

at com.badlogic.gdx.backends.lwjgl3.Lwjgl3Application.<init>(Lwjgl3Application.java:113)

at com.majalis.talesofandrogyny.desktop.DesktopLauncher.main(DesktopLauncher.java:82)

Is there any way to get an arm android version. Im getting a failed to install error with plenty of space avalible. I usually only get this error when the apk is created for x86 androids since i have an arm android.

the NPC's in the game in battle are invisible can you fix this please as it really does mess with the outcome of the battle. The old vertion did not have this issue.

(2 edits) (+1)

 I have a problem wen i open "Option" and close game was crushed

Stack trace: 

com.badlogic.gdx.utils.GdxRuntimeException: Error writing preferences: .prefs/tales-of-androgyny-preferences

at com.badlogic.gdx.backends.lwjgl3.Lwjgl3Preferences.flush(Lwjgl3Preferences.java:181)

at com.majalis.screens.OptionScreen.saveAndExit(OptionScreen.java:744)

at com.majalis.screens.OptionScreen$1.clicked(OptionScreen.java:167)

at com.badlogic.gdx.scenes.scene2d.utils.ClickListener.touchUp(ClickListener.java:88)

at com.badlogic.gdx.scenes.scene2d.InputListener.handle(InputListener.java:71)

at com.badlogic.gdx.scenes.scene2d.Stage.touchUp(Stage.java:355)

at com.badlogic.gdx.InputMultiplexer.touchUp(InputMultiplexer.java:124)

at com.badlogic.gdx.InputEventQueue.drain(InputEventQueue.java:70)

at com.badlogic.gdx.backends.lwjgl3.DefaultLwjgl3Input.update(DefaultLwjgl3Input.java:189)

at com.badlogic.gdx.backends.lwjgl3.Lwjgl3Window.update(Lwjgl3Window.java:394)

at com.badlogic.gdx.backends.lwjgl3.Lwjgl3Application.loop(Lwjgl3Application.java:143)

at com.badlogic.gdx.backends.lwjgl3.Lwjgl3Application.<init>(Lwjgl3Application.java:116)

at com.majalis.talesofandrogyny.desktop.DesktopLauncher.main(DesktopLauncher.java:82)

Caused by: com.badlogic.gdx.utils.GdxRuntimeException: Error writing file: .prefs\tales-of-androgyny-preferences (External)

at com.badlogic.gdx.files.FileHandle.write(FileHandle.java:302)

at com.badlogic.gdx.backends.lwjgl3.Lwjgl3Preferences.flush(Lwjgl3Preferences.java:178)

What i mast do ?

In version 0.3.19.2: Urka skin wasn't visible for some time in her first encounter.

I encountered Red Slime, after that I encountered normal One, and it started from a few phrases of scene that happens when you choose smooch bottom. With artwork visible. Then it continued as normal encounter.

And sometimes I keep getting Dignity and Purity losses when I didn't have any bottom action. It doesn't happen that often, but it did happen to me more than once, for example when I encountered Centaur or Harpy, and I should've kept everything okay.

(1 edit)

Options menu is bugged on the Android version. The changes you make won't save after exiting it.

Running version 0.3.19.5

Developer

Yep, we've got it fixed for the next weekly, thanks!

Idk if you already noticed those things, but on my Android (and probably on weaker devices in general as I know) some unplayable places appeared and continue existing.

1) Warlock can't be fought without a crash. Started from 0.3.12, 0.3.19 didn't change.

2) Fire Elemental, the battle crashes since 0.3.12, actual build still has it.

3) Dark Knight somehow fixed now, she can be fought. Sometimes still would crash.

4) Goblin and Harpy will crash every now and then. It's playable.

4) Pageant Grounds never were playable, crashes, I'm sure I'm not alone in it.

5) Demon King in recent versions can't be fought, crashes when starting an encounter. It was unstable before but okay.

6) Finally the two important places, Silajam Inn and Town Square, are unplayable since 0.3.12, they always crash.

There are many recurring minor bags, too, like goblin male giving you +1 +1 experience, meaning two. When touching Friendly Wereslut tail, Kylira affection gets +5 even when he's not present in the team. Sometimes in battle penetration animation in the ring playes, even when there's nothing sexual involved. Happened with Brigand Thief recently I think. 

Developer

I'll take a look at some of that other stuff, but all the crashes are almost certainly just running out of memory - Dark Knight loads visual effects for her spells, Fire Elemental loads fire VFX, Warlock same deal, Goblin and Harpy have multiple animations, Pageant Ground loads a lot of animations for all the characters (which is why it would never load for you).

db link is down.

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