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Tales of Androgyny

A game about birds, bees, flowers and trees. · By Majalis

Known Issues (and bug reports) Sticky

A topic by Majalis created May 26, 2021 Views: 115,317 Replies: 599
Viewing posts 443 to 446 of 446 · Previous page · First page
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Game constantly crashes.... All the time...
Im half tempted to install obs just to show you what i mean....But it cannot run animations well

Developer

What platform is this on? Are you getting a popup when it crashes? Is it creating the error files?

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for me, when smart ai is on and i start a battle, the buttons to interact with the opponent take a bit to load and when i click the arrows on the left side of the screen, the game crashes and an error log pops up

java.lang.NullPointerException: Attempt to read from field 'int com.badlogic.gdx.utils.Array.size' on a null object reference in method 'void com.majalis.screens.BattleScreen.changeSelection(int, boolean)'

 at com.majalis.screens.BattleScreen.changeSelection(BattleScreen.java:1042)

 at com.majalis.screens.BattleScreen.-$$Nest$mchangeSelection(Unknown Source:0)

 at com.majalis.screens.BattleScreen$3.clicked(BattleScreen.java:452)

 at com.badlogic.gdx.scenes.scene2d.utils.ClickListener.touchUp(ClickListener.java:88)

 at com.badlogic.gdx.scenes.scene2d.InputListener.handle(InputListener.java:71)

 at com.badlogic.gdx.scenes.scene2d.Stage.touchUp(Stage.java:354)

 at com.badlogic.gdx.InputMultiplexer.touchUp(InputMultiplexer.java:124)

 at com.badlogic.gdx.InputMultiplexer.touchUp(InputMultiplexer.java:124)

 at com.badlogic.gdx.backends.android.DefaultAndroidInput.processEvents(DefaultAndroidInput.java:423)

 at com.badlogic.gdx.backends.android.AndroidGraphics.onDrawFrame(AndroidGraphics.java:503)

 at android.opengl.GLSurfaceView$GLThread.guardedRun(GLSurfaceView.java:1573)

 at android.opengl.GLSurfaceView$GLThread.run(GLSurfaceView.java:1272)

(+1)

Hi! I’d like to report a bug I encountered in the current public version of the game (downloaded on November 4th). It might also affect the Patreon version, but I haven’t tested that one.

The issue is with the gallery: it doesn’t register characters I’ve unlocked during gameplay. For example, after completing a scene with the werewolf, I checked the gallery and it still shows the character as “Unknown.” Initially, I thought this was my fault because I had deleted the profile.json file to reset my progress and start fresh. However, after monitoring the file during gameplay, I noticed that it was updating correctly with my actions, but it never created the “enemy_knowledge” section.

I realized this was likely a version bug after comparing my profile.json with another player’s file. Their file had the “enemy_knowledge” section properly populated, while mine didn’t—even though I had completed scenes that should have triggered it. It seems like the game is saving scene progress in one part of the JSON, but not registering the character in the gallery catalog.

Please let me know once this is fixed—I’d love to return and unlock everything naturally through gameplay!

Thanks in advance!

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i'm using windows, and for sometime i played it run smoothly, then i had this error that make the game crash couple times, and i dont know how to solved it. i've tried using ai to help me but it still error. 

Viewing posts 443 to 446 of 446 · Previous page · First page