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Goblins of Elderstone

Build a goblin village! Manage a chaotic tribe! Survive Winter! Expand, Trade and Conquer! Be the Goblin King! · By lostgoblin

Problems with mouse and camera controls

A topic by kaomera created Sep 04, 2017 Views: 106 Replies: 1
Viewing posts 1 to 2

Neat looking game so far, unfortunately I haven't been able to get that far because of some technical issues I'm having... Specifically I've had the game lock my mouse movement so I can't reach the left-most parts of the screen. The mouse cursor simply will not move past about 3/4 of the screen width. I've had this happen on both the main menu and in-game. I've also experienced getting the camera stuck in the wall, as another user noted. Either removing the edge-scroll or making it optional would probably help, camera controls in general feel kind of loose and ''sloppy'', I often over-rotate the camera or move it way past what I intended even using the keyboard.

I'm installing an optional graphics driver update and I'll try lowering the graphics settings and get back to you once I get the chance to try it some more.

Only other issue is that the Unreal Engine splash screen volume is really loud... Well, that and it can be a bit difficult to get goblins properly assigned to tasks when several of them have the same name...

Don't want you to think I'm being overly negative, I really like the concept of the game and what's done so far looks really cool. Thanks a lot for all the work you've put into it so far!

Hi there! Thanks so much for the feedback, thats all really great and we agree with you on all your points. We're working on them. We recently changed how we do the camera and it will take a few iterations to get it working perfectly :D. Can I ask what resolution you play at? We havent encountered the mouse lock on the screen anywhere before so it seems like a bit of a unique problem.

Thanks for your support!