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Tales of Androgyny

A game about birds, bees, flowers and trees. · By Majalis

Known Issues (and bug reports) Sticky

A topic by Majalis created Sep 03, 2017 Views: 112,243 Replies: 586
This topic is archived. It is unlisted and no new posts can be made.
Viewing posts 61 to 80 of 402 · Next page · Previous page · First page · Last page

Just opened the game on my laptop and got a "Fatal Error" message. Here is the code,



com.badlogic.gdx.utils.GdxRuntimeException: com.badlogic.gdx.utils.SerializationException: Error reading file: ui/uiskin.json
at com.badlogic.gdx.assets.AssetManager.handleTaskError(AssetManager.java:570)
at com.badlogic.gdx.assets.AssetManager.update(AssetManager.java:375)
at com.badlogic.gdx.assets.AssetManager.update(AssetManager.java:387)
at com.majalis.screens.SplashScreen.render(SplashScreen.java:81)
at com.badlogic.gdx.Game.render(Game.java:46)
at com.badlogic.gdx.backends.lwjgl.LwjglApplication.mainLoop(LwjglApplication.java:223)
at com.badlogic.gdx.backends.lwjgl.LwjglApplication$1.run(LwjglApplication.java:124)
Caused by: com.badlogic.gdx.utils.SerializationException: Error reading file: ui/uiskin.json
at com.badlogic.gdx.scenes.scene2d.ui.Skin.load(Skin.java:98)
at com.badlogic.gdx.assets.loaders.SkinLoader.loadSync(SkinLoader.java:75)
at com.badlogic.gdx.assets.loaders.SkinLoader.loadSync(SkinLoader.java:38)
at com.badlogic.gdx.assets.AssetLoadingTask.handleAsyncLoader(AssetLoadingTask.java:141)
at com.badlogic.gdx.assets.AssetLoadingTask.update(AssetLoadingTask.java:90)
at com.badlogic.gdx.assets.AssetManager.updateTask(AssetManager.java:498)
at com.badlogic.gdx.assets.AssetManager.update(AssetManager.java:373)
... 5 more
Caused by: com.badlogic.gdx.utils.SerializationException: Error reading file: ui/uiskin.json
at com.badlogic.gdx.utils.Json.fromJson(Json.java:694)
at com.badlogic.gdx.scenes.scene2d.ui.Skin.load(Skin.java:96)
... 11 more
Caused by: java.lang.IllegalArgumentException: initialCapacity is too large: 16
at com.badlogic.gdx.utils.ObjectMap.<init>(ObjectMap.java:68)
at com.badlogic.gdx.utils.ObjectMap.<init>(ObjectMap.java:59)
at com.badlogic.gdx.utils.OrderedMap.<init>(OrderedMap.java:40)
at com.badlogic.gdx.utils.Json.getFields(Json.java:161)
at com.badlogic.gdx.utils.Json.readFields(Json.java:780)
at com.badlogic.gdx.utils.Json.readValue(Json.java:919)
at com.badlogic.gdx.scenes.scene2d.ui.Skin$1.readValue(Skin.java:428)
at com.badlogic.gdx.utils.Json.readValue(Json.java:852)
at com.badlogic.gdx.scenes.scene2d.ui.Skin$2.readNamedObjects(Skin.java:449)
at com.badlogic.gdx.scenes.scene2d.ui.Skin$2.read(Skin.java:438)
at com.badlogic.gdx.scenes.scene2d.ui.Skin$2.read(Skin.java:434)
at com.badlogic.gdx.utils.Json.readValue(Json.java:884)
at com.badlogic.gdx.scenes.scene2d.ui.Skin$1.readValue(Skin.java:428)
at com.badlogic.gdx.utils.Json.fromJson(Json.java:692)
... 12 more

Can't get the current version open on Mac, the structure of the Rar is corrupt and can't be expanded. Was able to download and install it through Itch, but I get a fatal error when trying to open it, so no real difference.

Developer

How are you extracting the archive?  It's a RAR5 compressed file, so you may need to use a different (or more updated) tool.

Actually, I managed to get it working. It was odd: I couldn't extract it via Stuffit, and I couldn't run the game through Itch. But downloading and installing the game through Itch and then going directly into the files, finding the .jar and running that seems to work.

A bit of a weird solution, but it works, and the game runs with no hiccups, so I can't complain. It's pretty fun so far, well done. The 'bad endings' can be a bit sudden an unpredictable for a new player (which can cost a lot of time without frequent saves) and can feel a bit unfair, but overall the game is solidly programmed, nicely done.

Hello, so it isnt letting me open up the .rar folder. Could you possibly zip the contents so we didnt have to use the .rar opener all together?

I'm on a laptop running Windows 10. I was able to download previous versions of the game and play it fine, but this time, when I download either the 32 or 64 bit version, my RAR opener will not open it. I even tried downloading a new opener in case mine was glitched but it still wouldn't open. Any ideas?

Developer

Try 7zip, the up-to-date version should open it.

Sorry to be that guy but Im new to downloading rar files and Im not sure what Im doing or what I need to run/extract the game, I have windows but I dont know what Im doing or where to start.? Your help would be appreciated because your game looks nice and I really want to play it.

cant play the game, after 2 encounters it crashes and won't let me reload 

(+1)

The game runs fine for me, but it is DEVOURING my memory.

The longer the game runs the more memory it is using.

It isn't even that big of a problem until it gets to the seven gig mark and everything just grinds to a halt.

It has been like this for every version I can remember, including public build v0.1.29.0.

It looks like the exe doesn't run. A friend of mine ran the windows version while I ran the linux version. We both had java installed and running correctly. But running the exe or the application file in Linux and Windows doesn't work. And yes, on Linux I made sure to give it permission to run as an application.

This can be easily troubleshooted by running the .jar file directly. In fact, I'm currently unaware why the executable files are necessary.

Developer

The executables run with the jre that is packaged, and are meant to be less confusing to users not used to seeing jar files and for users that don't have a local java install.  They do run normally, though they may not be working with particular configurations.

The game is crashing for me about every four loading screens and its becoming a major problem, its been doing this i first played which was many versions back.

Developer

Is this the public build or the patron build, and what device are you on?

I am running Debian based lubuntu Linux, desktop. Public build. Old desktop.

I'm having some problems here when opening it, my computer is a Windows 10 Asus Laptop, and I can't open it due to these problems, I used Rar and 7zip, but none of them are working, I even used the Win32 version of the rar but it still does not work.


com.badlogic.gdx.utils.SerializationException: Field not found: events (com.majalis.save.SaveManager$ProfileSave)
Serialization trace:
{}.events
at com.badlogic.gdx.utils.Json.readFields(Json.java:790)
at com.badlogic.gdx.utils.Json.readValue(Json.java:919)
at com.badlogic.gdx.utils.Json.fromJson(Json.java:725)
at com.majalis.save.SaveManager.getProfileSave(SaveManager.java:284)
at com.majalis.save.SaveManager.<init>(SaveManager.java:60)
at com.majalis.talesofandrogyny.TalesOfAndrogyny.create(TalesOfAndrogyny.java:58)
at com.badlogic.gdx.backends.lwjgl.LwjglApplication.mainLoop(LwjglApplication.java:147)
at com.badlogic.gdx.backends.lwjgl.LwjglApplication$1.run(LwjglApplication.java:124)

Developer

Delete your .toa-data/profile.json file and that should fix it - looks like you're downgrading the version.

I'm having issues, whenever I start the app (I'm on a tablet) it crashes after I finish character creation. No warning or anything just crashes. Any idea on how to help.

There is still an old bug with the harpy oral sex scene. a lot of the time when you are blowing the harpy it doesn't show the oral images. Been going on for a while, is this intended or is it a bug?

(1 edit)

I've got a minor bug. During the ghost encounter, if she falls down she becomes stuck in the prone stance and she's unable to get back up. She keeps casting incantation but it has no effect. If you're unable to deal damage to her your only option becomes to surrender otherwise you're stuck in a never ending fight.

(1 edit)

Ice Cream cannot be sold or used. Though invisible to character inventory, clogs up 'Sell' inventory
TIARA_OF_CONTROL seems to exists in code, but is found nowhere.
There is a second Helm of Wisdom in the monster shop. Which I suspect it's the Tiara of Control mistakenly added, otherwise I'd continue to think Tiara of Control exists under strange conditions.
(By Design?) Pedantic Goblins cannot be satisfied unless under very specific submission circumstances. Not Full Nelson/Grapple; only Goblin Present'd/Getting Up/Prone. Not Kneeling Blowjobs; only 69. Not Anal Ride; Only Prone-bone'd.
(By Design?) No Goblin-to-Goblin impregnation, only hybrids. This infuriates me more than anything else on this list.

(Not bug; want) I'm hoping to see the off-screen male camp centaurs changed to futa in writing

Developer

Infuriates you, eh? Relax, it's a video game.  Anyway, goblins are only satisfied if you're full of cum, or after topping you anally 5 times, and only submit if they've anally ejaculated three times. The tiara wasn't added yet, because there's no where to get it, but I'll add it to the witch's shop if people want to try it on.  

You'll never be able to get impregnated by two goblins - that's not how goblin reproduction works. And if you want to see changes, getting mad at us is counterproductive.

(3 edits)

I'm not actually that mad about it, just that it felt like an oversight and it was the first thing I tested out. 'Who knows' was hardly a 'Not Goblins' It was vague enough that it was a possibility to either case of design choice.

Warlock's new artwork wasn't used in 'Love Ass-sex' I've also noticed.

Developer

Yeah, it's because Hiro is crossdressed in the art, which doesn't take place in that scene - we'll probably do a non-crossdressed version.

(1 edit)

On Goblins: That explains it then. Doggy-Style skills at the lowest possible Charisma stat of 1 is able to make them submit within four rounds but Nelson/Grapples lack the charisma boosted skill. The only skill that isn't able to make them cum repeatedly at every turn is the standard 'Pound' skill.

On Warlock: Well even if it's just a place-holder I still liked the presence of it being there.

The Android version stops working whenever I enable Preload and I have to delete my data to fix it

And it also sometimes crashes when I get into fights

the game wont open on mac and when i checked where it was downloaded appers as a folder not an aplication.

So ever since public version (2.01.0) I have been unable to even download the game. I have tried doing so with Chrome, IE, and Firefox and none of them can complete the download. They make the attempt, but after a certain percentage is complete the download fails and cannot proceed further. This issue has carried itself over to version (2.02.0),

Developer

It's gotta be the file size. Not sure what you can do about it, though. Do you have enough room on your hard drive?

Alright so I just confirmed I have 2.29 GB of free space. When I attempt to download via Chrome it reliably halts at 40mb and then fails. When using Firefox it inconsistently fails but when it does complete and I unpack the files the executable is unresponsive. Internet Explorer reliably finishes the download but runs into the same issue of an unresponsive executable. 

Developer

Try running the .jar rather than the .exe, but if the .exe is unresponsive, make sure all the files have been extracted.

Running the .jar worked. Still dunno where why the .exe is being wonky. Either way thx and good luck with the development!

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