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Tales of Androgyny

A game about birds, bees, flowers and trees. · By Majalis

Known Issues (and bug reports) Sticky

A topic by Majalis created Sep 03, 2017 Views: 112,272 Replies: 586
This topic is archived. It is unlisted and no new posts can be made.
Viewing posts 261 to 280 of 402 · Next page · Previous page · First page · Last page

do you know why my mac cant open the game? it just says that it cannot open the application 

i have problem


com.badlogic.gdx.utils.GdxRuntimeException: OpenGL 2.0 or higher with the FBO extension is required. OpenGL version: 1.1.0
Type: OpenGL
Version: 1:1:0
Vendor: Microsoft Corporation
Renderer: GDI Generic
at com.badlogic.gdx.backends.lwjgl.LwjglGraphics.initiateGLInstances(LwjglGraphics.java:381)
at com.badlogic.gdx.backends.lwjgl.LwjglGraphics.initiateGL(LwjglGraphics.java:260)
at com.badlogic.gdx.backends.lwjgl.LwjglGraphics.setupDisplay(LwjglGraphics.java:251)
at com.badlogic.gdx.backends.lwjgl.LwjglApplication.mainLoop(LwjglApplication.java:146)
at com.badlogic.gdx.backends.lwjgl.LwjglApplication$1.run(LwjglApplication.java:128)

my game only works once, if i ever alt f4 or quit out if i try to start it up it suddenly has an issue. Ive had 2 different errors come up one says, initial capacity is too large: 64 (it also says specifically " let majalis know!") I thought it could have been the 64 that was too large so I downloaded the 32 file and that one just never stated at all, no message, no loading, nothing, as for my second error it says im missing msvcr100.dll im no IT student so I dont know what this is or where to get it without potentially getting some good ol' maleware, so if theres a link to get this i trust you to not screw me. id appreciate some assistance if you could. 

I just downloaded the newest version and this is the error that popped up

So...this isn’t a game crash or anything, but with 0.2.20.0, I can’t get an ending. Anytime a bad end occurs, it simply goes back to the game as if it didn’t happen.

Occurred with natural bad ends (like losing to a naga or becoming the ghost’s bandit plaything), false bad ends (like submitting to the werewolf without Knot Eater 3), and even on Ironman mode.

Not sure if some file tweak or whatever might help, but just thought I’d mention it in case my file conversion was bugged or something.

Note: This still occurs after a redownload and then a conversion from a .rar to .zip converter I trust more.

Developer(+2)

You've got Cheat mode active; that's one of the things it does. You can't activate or deactivate cheat mode with a public build, so if you've got it active from a previous patron build you'll have to turn it off from there or go into the settings file manually. It should be in Users/%User%/.prefs

(2 edits) (-1)

Is it possible to you to Patch the huge bug on Android ? The game crash all the time , literraly 1 or 2 minutes after open the app. And this bug are here from the last year!

I don't play the game  because the bug ruined the beautiful game you've created.

(-1)

And honestly after all the time I've seen this bug , I think you you literally don't care about your game!!!!

I got this error while playing, can't find the .txt cause I don't know where to find it, sorry.

I'm playing in a Motorola g7 power, with Android 9.


having trouble on Android version, occasionally during a loading screen it will crash and say something along the lines of "fatal error out of memory" I can still play the game but ever 10 to 15 minutes it will crash and it's really annoying

I try play new build, but this error happen 

com.badlogic.gdx.utils.GdxRuntimeException: OpenGL 2.0 or higher with the FBO extension is required. OpenGL version: 1.1.0
Type: OpenGL
Version: 1:1:0
Vendor: Microsoft Corporation
Renderer: GDI Generic
at com.badlogic.gdx.backends.lwjgl.LwjglGraphics.initiateGLInstances(LwjglGraphics.java:381)
at com.badlogic.gdx.backends.lwjgl.LwjglGraphics.initiateGL(LwjglGraphics.java:260)
at com.badlogic.gdx.backends.lwjgl.LwjglGraphics.setupDisplay(LwjglGraphics.java:251)
at com.badlogic.gdx.backends.lwjgl.LwjglApplication.mainLoop(LwjglApplication.java:146)
at com.badlogic.gdx.backends.lwjgl.LwjglApplication$1.run(LwjglApplication.java:128)

I can't play story mod why?

Exited lava map in latest build (cheatmode on) caused a crash when entering first tile after outpost, error repeated several times:

java.lang.RuntimeException: Actor: Group
|  Group
    at com.badlogic.gdx.scenes.scene2d.Actor.act(Actor.java:110)
    at com.badlogic.gdx.scenes.scene2d.Group.act(Group.java:46)
    at com.badlogic.gdx.scenes.scene2d.Stage.act(Stage.java:222)
    at com.majalis.screens.AbstractScreen.render(AbstractScreen.java:368)
    at com.majalis.screens.WorldMapScreen.render(WorldMapScreen.java:1190)
    at com.badlogic.gdx.Game.render(Game.java:46)
    at com.badlogic.gdx.backends.lwjgl.LwjglApplication.mainLoop(LwjglApplication.java:233)
    at com.badlogic.gdx.backends.lwjgl.LwjglApplication$1.run(LwjglApplication.java:128)
Caused by: com.badlogic.gdx.utils.GdxRuntimeException: Asset not loaded: worldmap/Encounters/MediumClearing00.png
    at com.badlogic.gdx.assets.AssetManager.unload(AssetManager.java:232)
    at com.majalis.screens.WorldMapScreen.dispose(WorldMapScreen.java:1541)
    at com.majalis.screens.AbstractScreen.switchScreen(AbstractScreen.java:246)
    at com.majalis.screens.AbstractScreen$1.act(AbstractScreen.java:79)
    at com.badlogic.gdx.scenes.scene2d.actions.SequenceAction.act(SequenceAction.java:65)
    at com.badlogic.gdx.scenes.scene2d.Actor.act(Actor.java:98)
    ... 7 more

android 2.23 version cant open the pervert menu the game just be loading and then close. maybe can be my android i dont know

(2 edits) (-2)

no it's a bug and this bug are here to the game itself to I crash literally 2 minutes after entering the game. 

I really think  Majalis don't give a fuck about his game / only Android ver... !!

On android whenever I win a battle and go to the loading screen to return to the map, it wi fade black and restart the app sending me to my home screen, it also happens after the loading screen and fade to black after game overs

Hello, I tries to play the game on my Android. But for some reason it says the game file is corrupted. Any ideas?

Howdy, I have been playing the game for a long time, I just donwload it in android and discovered it has sound! The PC version doesn´t have it or I have a problem?

Developer

Sounds like you've got it muted - you can unmute from the top of the screen dropdown, hitting the "delete" key on your keyboard or checking the options menu.

I already checked both many times, once more when I read your answer and that is not the problem.

It´s like the pc doens´t detect sound from the game:

Thanks for answering though

Got an issue with this file.

Developer

Did you manually edit the profile.json? You can either try to fix it, or delete it, but you'll lose any meta progress.

hello i can't even open the patreon game update too pls help master

Computer crashed as a whole while the game was running, and as such, the game gets a fatal error on launch, with this as a error text:

com.badlogic.gdx.utils.SerializationException: Unable to convert value to required type:
    at com.badlogic.gdx.utils.Json.readValue(Json.java:1105)
    at com.badlogic.gdx.utils.Json.fromJson(Json.java:789)
    at com.majalis.save.SaveManager.getProfileSave(SaveManager.java:354)
    at com.majalis.save.SaveManager.<init>(SaveManager.java:63)
    at com.majalis.talesofandrogyny.TalesOfAndrogyny.create(TalesOfAndrogyny.java:62)
    at com.badlogic.gdx.backends.lwjgl.LwjglApplication.mainLoop(LwjglApplication.java:151)
    at com.badlogic.gdx.backends.lwjgl.LwjglApplication$1.run(LwjglApplication.java:128)

I think you guys have already addressed this one but just wanted to let you know its still occurring in latest public build

Whenever i defeat a goblin be it male or female even when i am wearing a chastity cage the event triggered when you fuck them silly triggers

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