I'm Daniele and I recently started learning game development. I have followed few online training courses and I recently started to mess around with Unity3D. I got really excited by recently developments in VR/AR, so I decided that my first real game will be a VR game. I bought a google cardboard and I just started to develop a simple "Defend the Castle" game.
So the idea and gameplay are simple. You are on the top of a watchtower on an Island and you need to fight against the pirates coming from the sea and airplanes that will try to bomb you from the sky. You only weapon? A cannon.
The idea is to develop the game from scratch trying to applying all the concepts learned. The style is a 3D Low Poly with solid colors (I really like this kind of style plus it fits very well with VR and mobile devices). I'll keep you posted from time to time, as soon as I progress with the project. Hope you find the project interesting, please give me any feedback/advice/comment on anything you see on this devlog or anything that could be beneficial to the game.
For now I'll leave you with a screenshot of how the Island looks like today... pretty boring I guess :)