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Bitsy Game Maker

Make little games, worlds, and stories! · By Adam Le Doux

Ability to give line breaks to dialogue

A topic by Jackson Allen created Aug 31, 2017 Views: 283 Replies: 2
Viewing posts 1 to 3
(+3)

I know you're working on new dialogue features, so I wanted to suggest this just in case you hadn't thought of it yet.  Making the text end for the page and continue after you hit a button gives better control over pacing which I think is nice.  I don't know how you set up the new dialogue so far, but maybe hitting enter will make text start on the next dialogue page, while no newlines will make dialogue behave how it already does.

(1 edit) (+1)

+1 on this! Would really help control the pace of dialog and make two-way dialogs easier to manage. You could easily indicate when the speaker changes.

(+1)

thanks for the feedback - the new dialog features adds this! let me know if you think of any other ways to improve this