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GMLive.gml

Livecoding for GameMaker: Studio / GameMaker Studio 2 · By YellowAfterlife

[Fixed in 1.0.47+] Error Out of the Box with GMLive, not sure what to do.

A topic by maxjmcintyre created Apr 17, 2021 Views: 218 Replies: 2
Viewing posts 1 to 3
(1 edit)

I absolutely LOVE gmLive, but I just upgraded to GMS 2.3 and imported it into a blank project and get an error when I try to run:

ERROR in

action number 1

of Create Event

for object <undefined>:

Variable <unknown_object>.vm_group_op_impl(102045, -2147483648) not set before reading it.

 at gml_GlobalScript_GMLive (line 1895) - globalvar vm_group_op_funcs;if(live_enabled)vm_group_op_funcs=vm_group_op_impl();

############################################################################################

gml_GlobalScript_GMLive (line 1895)


Neither GameMaker nor I can find where a lot of these vm_group_ things are defined. Are there some preparatory steps we need to do to get gmLive working?

Thanks!

Developer

I have outlined the workaround for this in a topic slightly below yours (it’s ultimately a GM issue), but have now uploaded the said quick fix to marketplace and itch.

Thank you so much! Just a note for anyone who sees this in the future: I had to delete the gmLive folder and all it's contents and then import again, it was not sufficient to just use the "Replace" checkboxes and re-import the updated gmLive.