"The papers and everyone in town said it was a meteorite, but the Johnsons out in the fields said it had a flat, crescent-like shape and shimmered across the sky. Millie’s boy over the river said the same, and that he heard it sing. The farmhand over at Calhoun’s up and disappeared the night after, but not before giddily showing off some rainbow-colored jewels to the cook at Molly’s. If he stayed upright long enough to get past the county line, he’s probably already riding the rails to an appraiser.
"You know these woods better than most. If a seasonal farmhand can find valuables like that, you can do better, a lot better. So you call your trusted few, pack your gear, and wait on the porch, bouncing your knee till daybreak. Only once you’re at the treeline do you hesitate for a moment, gripped by the passing remembrance of the games you played here as a child. Frozen in the thought that these may not be your woods anymore, it’s the warmth of nostalgia and the people by your side that take your first step for you."
The Pried Eye is an incursion (or one-shot adventure) for Jesse Ross's Trophy Dark, a character-driven horror roleplaying game about treasure hunters trying to claim what is not theirs and suffering for it mightily. A tense and eerie descent into body horror, cosmic weirdness, and ego murder focusing on the theme of communion, this book contains all of the rules you need to play, including all-new character creation options.
Grab a copy here: https://atypicalfaux.itch.io/the-pried-eye