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Twelve Floors Below. A story based claustrophobic game taking place in an elevator.

A topic by Three Buck Games created Apr 05, 2021 Views: 2,112 Replies: 45
Viewing posts 23 to 42 of 42 · Previous page · First page

Hi everyone!

Last week we recorded some audio, and this week we started adding it into the game :) We're gonna continue adding in the audio, and also subtitles. 

Thank you for reading, and if you have any questions, don't be afraid to ask!

We post a new devlog every Monday.

//Three Buck Games

Hi everyone!

Big week! We've finally got our Steam page up and rolling, something we've wanted to do for a long time now. Very excited to see some people have already decided to wishlist the game, if you're one of these people we thank you from the bottom of our hearts. If you haven't wishlisted the game yet, it would be hugely appreciated if you decided to do so as it makes sure our game will be shown to even more people! You can find our Steam page here.

Other than that, we've spent the week adding in some dialogue and doing some 3D-modelling. The story is close to finished, all we have left is adding in the rest of our recorded material, and recording the final ending. After that it's just polishing left, and of course, game testing :)

Thank you for reading our devlog, and hope you've had a lovely weekend!

We post a new devlog every monday.

//Three Buck Games

Hi there!

This week, we've done some 3D-modelling, and also added in some more of the dialogue. Not much more to say unfortunately, but we're churning on and hopefully things will continue to run smoothly :)

Thank you for reading our devlog, and hope you've had a lovely weekend!

We post a new devlog every Monday.

//Three Buck Games

Hi everyone!

A lot of things are happening this week, since I've taken a week off specifically to work on Twelve Floors Below! Today I've added more or less all of the dialogue we have, and will continue to work tomorrow. By next week I'll probably have a lot of new exciting things to show you, after my week of hard work :)

Thank you for reading our devlog, and hope you've had a lovely weekend!

We post a new devlog every Monday.

//Three Buck Games

Hi everyone!

I had last week off specifically to work on the game, and oh did I get a lot done! We only have one ending left to fix, and other than that there is just polishing, playtesting and bug fixing left really. So yeah, hope you've had a lovely weekend and look forward to nrxt week's update :)

Thank you for reading, and if you have any questions, don't be afraid to ask!

We post a new devlog every Monday.

//Three Buck Games

Hi everyone!

Unfortunately this has been a very busy week with work, and not much new has happened. Hope you've had a lovely weekend though, and that we'll have more to share this coming monday :)

//Three Buck Games

Hi everyone!

This week we finally managed to get the lighting functional enough to show you some of the work we did a few weeks back. So
here  are some pictures for you! Other than that, we've done some programming this week :)

Thank you for reading our devlog, and hope you've had a lovely weekend!

We post a new devlog every Monday.

//Three Buck Games


Hi everyone!

This week, we've been focusing on programming. This unfortunately means we don't have a lot to show you, but it does mean we are a little bit closer to having a finished product :)

Hope you've had a lovely weekend!

//Three Buck Games.

Hi everyone!

This week we've kept quite busy, and actually finished polishing up a new version of our demo! We've sent it out to our playtesters, who will give their feedback this week. We'll look through the feedback and work on fixing as many issues as possible next week. Hopefully we'll have a demo ready for you quite soon after that. Very excited to share a better, more polished demo with all of you!

Hope you've had a wonderful weekend!

//Three Buck Games

Hi everyone!

As you might've noticed, we've had a short break. However, we're back again, and we bring good news! We've  decided we'll be releasing the demo mid-january, and we're super excited about it. We've made some good and well needed changes to it that we think you guys will really enjoy. For now though, we hope you've had a lovely weekend and that you have something fun planned for these last days of December! Thank you for reading our devlog, and if you have any questions, don't be afraid to ask :)

//Three Buck Games

Hi everyone!

The demo is done, and it will be published here on Itch for all to play on the 10th of January! We've had some extra time to spend on the game recently, which has been great fun and also very productive. Once the demo is out we'll go back to working on the full game.

Hope you've had a wonderful weekend!

//Three Buck Games

Hi everyone!

We just published the updated demo! Please, play it, and tell us what you think! Was it what you expected? Do you have any comments or questions? Let us know!

//Three Buck Games.

Hello Three Buck Games

I played the demo yesterday and Twelve Floors Below. got my attention for sure. I'm really intrigued by the unique interaction (nodding) and the the circumstances the protagonist is in. I am curious to find out who is telling the truth. I am looking forward to see the full release definitely. One thing I wish I could see improvement in the game was the subtitle. The words were stretched out at the bottom of the screen. It was a bit hard for me to read to be honest. Other than that, I am just waiting for the full release! 

Cheers!
msBean

I also played and added some Japanese subtitles to my gameplay. 

Hello Ms Bean! 


We're very happy to hear that you liked the game, thank you so much! And thank you for telling us about the subtitles, we'll make sure to have a proper look at that before we release the finished product. Also, very cool to see you have added Japanese subtitles to our game! In general, thank you so much for the kind words and for the feedback :)

//Three Buck Games

Hi everyone!

It has been really exciting to see what people like about the demo! We've gotten some good feedback, and also some compliments, and now we're back to working on the full game. This week we've been focusing on ambience, by working on lighting and texturing objects etc. Hope you've had a good weekend, and thank you for reading our devlog!

//Three Buck Games.

Hi everyone!

This week we've been focusing mostly on the graphics, making sure the different rooms look good and have that certain ambience. This upcoming week we're planning on adding in the final little bit of dialogue, and to do even more polishing. Things are moving ahead wonderfully and we're super excited about it! Hope you've had a wonderful weekend, we'll be back next Monday for more updates!

//Twelve Floors Below

Hi everyone!

The lighing of the scenes has been taking up a lot of our time this week, as baking light usually does if you're working on a not so great computer. However, we've also worked a little bit on adding in dialogue, and thought about what else needs finishing before the game is done. We're getting closer! Hope you've had a wonderful weekend, and we'll see you next week :)

//Three Buck Games

Hi everyone!

Unfortunately we've been very busy this week with life stuff, so we don't really have anything to show you this week. However we're hoping to get back into the swing of things now, moving forward!

Hope you've had a lovely weekend, and we'll see you next week!

//Three Buck Games.

Hi everyone!

This week we've recorded some new sound effects, worked some more on the lighting and UI, and also decorated the scenes. This upcoming week we're looking forward to more polishing and fixing, as we're hopefully releasing the game at the end of March! Hope you've had a lovely weekend, and we'll be back next Monday :)

//Three Buck Games

Hi everyone!

Sorry for dissapearing on you, it's been a good while since the last devlog. We've had quite a lot on our hands with life in general, and had to put the gamedev on the back burner for a little while. Don't worry though, we're back and we have a good plan to continue working on the game these coming weeks, as we'd hopefully like to release the game in May! Thank you for staying with us, and if you have any questions, don't be afraid to ask.

//Three Buck Games

Hi everyone!

This week we've been working on a little bit of everything. Work is coming along nicely as we prepare to launch in May! Hope you've had a lovely weekend :)

//Three Buck Games

Hi everyone!

This week we have some time off work and will try to get a lot done :) Hopefully it will work!

Hope you've had a lovely week, and we'll be back next monday.

//Three Buck Games.

Viewing posts 23 to 42 of 42 · Previous page · First page