Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

GMLive.gml

Livecoding for GameMaker: Studio / GameMaker Studio 2 · By YellowAfterlife

[Fixed in 1.0.47+] m1 mac

A topic by Yukitama created Mar 30, 2021 Views: 274 Replies: 2
Viewing posts 1 to 2
(3 edits)

open terminal and do neko gmlive-server.n 

then error  occured .

--

NOTE: "live" code execution errors go into your Output window!

0 clients.

--

from gamemaker studio2   if I putted #macro live_enabled 1  ( if 0 no problem) 

ERROR!!! :: ############################################################################################

ERROR in

action number 1

of Create Event

for object <undefined>:

global variable name 'mt_gml_program' index (104919) not set before reading it.

 at gml_GlobalScript_GMLive_program (line 263) - if(live_enabled)mt_gml_program.h_constructor=gml_program;

############################################################################################

gml_GlobalScript_GMLive_program (line 263)


I cant use GMLive and no idea what should I do . could you help me?? 


thanks.

Temporary fix info here in this thread: https://itch.io/t/1281174/problem-when-compiling-project

thanks to quick replay. 

I solved problem with your link.