The next game I plan on releasing is called Subsist Baddies, its' a 10 wave platformer survival shooter.
I made it rather quickly and thought I would be done with it fast, but various browser compatibility issues were brought to my attention,
and I've been working on that and also on a way to streamline the loading of a sprite sheet. With those aspects generally complete now, I feel ready to release it and to start releasing other games I've been sitting on.
This is what the game is like so far:
The player has limited bullets and has to keep collecting bullets which only spawn in certain places each level,
it's possible to collect more than enough bullets and possible to run out if you don't pay attention,
between each wave 1-3 points are awarded for upgrades of speed power or stamina.
The one thing I want to add now is shell casings, such that the level fills up with shells,
then I'll add the sounds and it will be ready.
Any thoughts and ideas would be greatly appreciated.