The results of a small 24 challenge I set myself. The game was made in 24 hours total dev time. I decided to try and remake missile command because I thought it would be something simple and doable with the timeframe. I originally imagined this game as a mobile game which is why it has a portrait resolution. Not much innovation here to be frank. But making a game in a limited timeframe was enjoyable and something I might challenge myself to do more of in the future.
I feel like I'm haven't written enough about the game but my brain isn't working right now. If anyone has any questions or would like to discuss anything about the development I would love to have a chat.
Youtube Video of the game being made:
Game Link: https://lawlessplays.itch.io/cannon-defence