https://canamp-ideas.itch.io/clashing-raimo
My first project created with the help of other people, the game itself is a NES-inspired platformer with a strong influence from Super Mario Bros. but also from Crash Bandicoot. The demo contains five different levels and a boss battle. It also haves a three-star system based on collectibles, score and time left. Mechanics include the classic jumping and sprinting, the later having a stamina twist. Alongside these two there's also a punching mechanic that can only be perfomed once you get an Aku Aku-like robot companion in the game (shown below).
Overall, this game has some twists added to the platformer formula.