Help Moira host a tea party in this cute nonlinear adventure with point-and-click puzzles!
Chat with your fluffy guests, find yummy food ingredients, and navigate a colourful magical world...
Every mistake action counts! So try to be a good child, will you?
Hello everyone!
Welcome to the full version of Butterfly Tea's devlog. Here, you can find boring dev stuffs and sneak peeks.
The demo, a small segment altered to be played as a standalone, has been released a couple of days ago. If you think the puzzles from the demo will be solved in similar ways... well, you're not wrong... but you're not actually going to be a good child, right?
Now, without further ado, what will the full version contain?
- 12 endings (so far), which are different from the 5 demo ones
- > 11 rooms/locations to explore
- 3 mini-games (so far), including the one from the demo
- puzzles that seem the same as the ones in the demo
- the real plot
- more puzzles
- more interactions with characters
- an extras section
- GUI optimized for mobile
- about 5 times more gameplay time (probably even more if you try to get all endings)
What have I done so far?
- optimized GUI (90% done)
- extras (20% done)
- mini-game 1 (99% done -> might modify it)
- mini-game 2 (5% done)
- mini-game 3 (0% done)
- rooms (10% done -> need to modify demo ones)
- puzzle design (20% done)
- plot outline (99% done -> might expand on it)
- main gameplay (20% done)
- secret route (5% done)