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PixelDudesMakerMaker

pixel art character maker maker · By 0x72

Hello

A topic by 0x72 created 80 days ago Views: 152 Replies: 12
Viewing posts 1 to 6

Finally released something new (kind of, kind of not). Still work in progress but I hope someone will find it helpful.

Feel free to ask any question.

I love this! Any plans to expand the animations, e.g. jump/fall, etc.?

Probably, sooner or later. But the whole idea is that the additional animations (as well as haircuts, weapons, items, color-schemes etc) could be added by anyone, without any programming knowledge. I think I'd rather improve ui  for now so it's actually possible someone use this software.

Maybe give it a try? Fall/jump shouldn't be too difficult. I'd appreciate suggestions from someone who actually used it for creating own generators or modifying the example one.

Sorry, 0x72, don't know whether you have seen this or not. Is this possible: https://twitter.com/maltby/status/1350104463852376064 ?

I see... huh, it's something entirely different to write a small app over a weekend or two (or five); then to get involved into an established project.

I don't see GBStudio to support plugins, so it looks like it'd be some hustle.

What I could do though with little effort is to recolor and reorder the frames in the export do they can be imported into GBStudio without any modification needed (possibly under a separate "export for GBStudio" button). Would that work for you?

well, i think only thing that is needed - is your permission to embed your code. i think we manage to put it all together, if you don't mind to contribute something "as is". gb studio ide supports plugins, but we are rewriting it's engine right now, so, formats are in change. 

(3 edits)

Oh, I see. I didn't realise you're a GBStudio dev.

Yeah, sure. Do whatever you like. I don't think that the code is particularly interesting here. It's less than 300 lines (probably about 100 could be shaved off with some simple refactor), one js file, no dependencies, the version on itch is not minified so you can grab it as it.

If anything is unclear feel free to ask.

thank you

I seriously love this! I already really liked your art style and this only adds more ways how we can use it!  The "the additional animations (as well as haircuts, weapons, items, color-schemes etc) could be added by anyone" sounds really nice too, I'm looking forward to  that. Keep up the good work :)

Now that's some new 0x72 universe lore, love it!

Hey, I've just used this tool in my Game, what do you think??

https://onthefly.itch.io/the-alchemist/devlog/234749/hackable-levels-14-preview

Why, looks cool!

What do you use numpy for in the project?

I use it for a grayscaling effect that's applied when the user pauses the game and the "damage" effect applied to the enemies. It uses the same technique in both cases.