I would like aesthetic features ; flowers, paths, road, wall and door, etc.
I reach the limit of dung potential ^^
https://www.reddit.com/r/Autonauts/comments/6p3o25/welcome_to_dungtown/
I would like aesthetic features ; flowers, paths, road, wall and door, etc.
I reach the limit of dung potential ^^
https://www.reddit.com/r/Autonauts/comments/6p3o25/welcome_to_dungtown/
I made a new save now that i knew what i was doing, i made a robot and programmed it to go grab logs and put them in the storage and... it picked me up http://prntscr.com/fzdlrv if i go to trade it says hes holding 'autonaut' i can place 'autonaut' in my inventory and my character just disappears until i place it back http://prntscr.com/fzdmtd . weirdiest thing ever
Also i would suggest adding like if/or/and functions/options for functions to higher tier bots :D
Some of this is probably a bit repetitive, but stuff I'd like to see in the game:
EDIT: It would be nice to set a limit on general storage containers, so my bots aren't doing things like creating dozens of axes.
I don't really know if this has already been suggested sorry if so. But have you considered adding wildlife (Pigs/Boars, deer, bears and such) and hunting tools (spear=meat, bows= hides-->leather...). With these new resources there are options for new machinery aswell (meat grinder, tanning rack ...) the leather and hides could be used for when you have added seasons (i saw you were planning on adding them) to keep the residents warm and happy :) during winter. Great game already BTW looking forward to see your additions.
One feature I would love to see and I think many others would love to see would be if the game could load up your last saved game automatically on startup. Its not something too important but its a little convienence thing that I think a lot of people would love if its not too difficult to get working.
Hey Denki! Love the game and not sure if this a bug or not but sometimes I hit the save button in order to get rid of a bot being stuck on my head after picking him up and pressing space (Pretty Sure that's not supposed to happen) but it loads to a state I was in ages ago even though I just hit the save button. This is in Version 3 not sure if you fixed it already.
Idk if other people are experiencing this issue but sometimes when the bots are doing things (picking things up, chopping trees, digging holes, planting trees, etc), they walk a really long distance to get to their next job even though there are closer jobs for them to do. This doesn't happen all the time and they tend to ignore things right next to them I noticed. Makes things really ineffiecent imo.

Some problems or bugs with clay pots (probably related) :
1/ If we had stack of several clay pots (with or without another things), we can hover and highlight bottom pot only.
2/ If we leave one or several clay pots on bush, we can't click them any more (but workerbot can find and take them).
3/ If we leave something on a tile, and leave one or several clay pots on top, we can't click clay pot any more (but we can highlight and click another things into the stack which are under or on top of clay pots).
I would like create new city named "Westclaytown" :oP