When you go tot export your sprite it seems that setting the sprite size does absolutely nothing :<
Ah see I assumed that it zoomed out the view so my sprite was not cut off. I found through searching that the cut off sprite is known bug.
Indeed! We'll be reworking the sprite export feature to get rid of that nasty bug. Thanks for reporting though!
Do you have a rough ETA of when you will be reworking/adding to the 2D Export stuff?
I'd be using AssetForge for 2D sprites and am holding off purchasing at the moment as the features don't seem quite there yet for 2D.
Don't have an ETA for that unfortunately :( right now I'm working on some often requested features (block duplication, better collection browsing and HEX color values for example). It's very high on the priority list however.