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Autonauts

Make and teach robots to automate the world! · By Denki

Autonauts FAQ Sticky

A topic by Denki created Jul 08, 2017 Views: 70,075 Replies: 677
Viewing posts 121 to 140 of 273 · Next page · Previous page · First page · Last page

cheat money? hum we will has money hummmmm?

where is the saves folder?

yes

wut where is it

Developer

It's the very first post of this topic :)

  • On Windows...  C:\Users\<USERNAME>\AppData\LocalLow\Denki\Autonauts\Test.txt
  • macOS... Library/Application Support/Denki/Autonauts/Test.txt
(1 edit)

im on win10 i cant find app data folder 

also im using file explorer

Developer

You may need to make "hidden files and folders" visible. 

how do you add this

Developer

Do you mean how to send me the file? I think if you want to stick to Itch you'd need to upload it somewhere like Tinyupload.com and then send me the link. Or you could join the official Discord server and send it directly to me. Thanks

thx

thx once I get to my computer I'll do dat

you forgot linux.

Developer

Ah good catch. Thanks!

Hello i was wondering if you are able to change items from general storage i accidentally made two plank storage's in steed of 1 log and 1 plank help!

(+2)

Simply delete the storage and place it down again.  Open your build menu and hit the delete key on PC or fn and backspace on mac. 

(2 edits)

when i start the game up it says made with unity and then gives me a black screen to look a how do i fix this?

(+1)

try windowed mode, not full screen. 

it worked  thx mrRoooo

(-1)

how do you make people happy?

P.S i haz youtube: Click meh

build a hut and feed them. 

thank you :D!!!

Are there plans to add control instruction sets to the bots? For instance 'do this X times' or 'do this until that' type of instructions?

right above go theirs repeat and forever. forever just click when done repeat drag in to program space and put instructions in.

I know how to teach(program) my bots kendric. Thank you for trying to be helpful. But I think the language barrier is causing a misunderstanding.

In programming some code is known as 'Control Structures'. Things that allow us to do things like:

if x=0 then

     do this

else

     do that instead

end


I'm asking if there are plans to introduce Control Structures to the teachings of our autonaughts.

Developer(+1)

Yes we'll be adding these sorts of instructions as we go. Thanks

maybe add the new wiki also to this site...^^

Yeah, that's a good idea!

Will you at some point release the source code?

Developer(+2)

We haven't really thought about it.... maybe? :) It's not planned but that's not to say we won't. However we certainly wont for some time. We're still making the game!

Okay, thanks!!

(+1)

Hi, just got the game, very cute, I'm happy to support indi devs. Wishing you guys all the success.

Developer

Thanks for the support and the nice words!

(+1)

I love this game! It's probably the best designed game I've ever seen that calls itself pre-pre-pre alpha, lol. In a game so focused on, and completely designed around, automation, I can't help but wonder if there are plans for further automation of all the little gadgets and work stations. I have noticed that the input and output places for the stations look remarkably like conveyer belts... So, any spoilers you have for us?

Developer(+1)

Thanks!

Our goal is to make the entire game automatable (except for the Blueprint placement). Also we really are just a very small slice into development so far so there's LOADS more to put in.

The look of the outputs is just coincidence :)

(1 edit)

Fair enough, having wooden automatons do all of our dirty work for us is satisfying, lol. After all, who needs conveyors when you have log golems! :-D Any indication as to when we may see more variants of our mechanical helpers? Also, will you eventually add any sort of adversary to the game, as thus, the need for sentries?

Developer

We don't really have a road map yet. This is something we'll be looking at very soon. 

We're not sure if we'll have adversaries yet. Hopefully that answer will come soon too :)

I think conveyors could be neat! They could be cheap to make and last forever, but they only serve one purpose, to push things from point A. to point B. I feel that the bots are just the tip of the iceberg for automation-eske features.

(2 edits)

I see crude scooter and crude wheels are a clue to more to come, so what are the plans for faster transportation, and what will be the case with deep sea water? I wish there was a faster way to get across a bay, as my village for the folk is going to be there.

Also, how do I update to the version 6? KatherineOfSky (who I learned this game from) said it didn't break her save file so i feel safe transferring it to version 6.

Edit: I've found the change log and i see that you've added bridges, and that makes me greatly happy. :D

Developer(+1)

The best way is to use the official Itch app which will always keep you up to date (it's like Steam). Thanks

(1 edit)

Now how do i transfer a save file from the downloaded version to the itch downloaded version?

Edit: After actually downloading it and trying out it through the itch app, i see that it already intergrated my old save file

(+1)

There is no need to, all versions use the same save directory.

downloading the new version :D

(1 edit)

HEY! Denk, will you do infinite map (a map without end)? Oh, i beg for you to make endless map or endless resources (that way you dont need to make endless map :D)

denki great new update i have recently noticed tree chopping speed has gone down which has slowed down my wood production pls make chopping faster

denki

i think i found a bug its that i dont think its a bug but maybe so when planting trees when robots do it they do 1 tile apart from other holes but when urself do it u can put them right next to each other still correct me if i am wrong if it is a bug or not

the one tile separation is on purpose, elecricpace

How do I start a farm? I have a hoe and pretty much the rest of the tools but the hoe doesn't work on any of the land I click on.

(1 edit)
  1. use shovel to remove weed
  2. add fertilizer to soil where weed was removed
  3. use hoe to work fertilizer into ground
  4. plant cereal seed

Do note that you don't need to repeat fertilizing, so you only set robots to till the soil, plant and gather in cycle.

(+1)(-1)

can you please create a shortcut image instead of the unity logo and give fertilizer a better texture? thanks!

How do you destroy bushes?

dig them with the shovel

Oh... that easy... thanks!

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