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Focused Sound Effects for RPG Maker MV

Play sound effects originating from specific spots on the map! · By HeroicJay

How to Stop BGS?

A topic by Leon Artmann created Jan 10, 2021 Views: 942 Replies: 7
Viewing posts 1 to 2

Hi! I've noticed that using the Fadeout BGS in events does work when it was called with  plugin commands. What's the command to stop BGS? simply "Stop BGS" doesn't work either... Thanks!


btw I'm using the PRO version, but posting here because Apparently it's not allowed to post in the PRO version page.

Developer (2 edits)

Huh, must have hit a wrong setting in the Pro page. Anyway,  there is no Stop BGS command, just as there is no Stop BGM command. Rather, just play "None" through the normal Play BGS command.


oh, alright, thanks! If I may, it would be cool if the "fade BGS" worked with the plugin.

On a new subject, I've got an error in-game when hitting "Game End" > Main Title with a BGS running: 

Developer

Oh, I thought you said it DOES work. Actually, I think I know why it wouldn't. As for the Game End issue... that's definitely something to look at. I'm a bit busy for now, but later on I'll try to look at both.

Developer (1 edit) (+1)

Sorry for the holdup. I've sorted out the "fade BGS" issue, but I don't see a repro with game end > main title crashing the game. I'll try a few more things, but it could be caused by another plugin and it's just reporting that I'm the cause.

EDIT: Oh, ha. My fix to "Fade BGS" must have also fixed that; I undid it and reproduced the crash first try. Welp, two birds with one stone before you've even properly looked at the second bird I guess? I'll have that out soon.

That's awesome, thanks for the work!

Are you planing on porting over to MZ i was going to buy a couple of your plugins but im using MZ

Developer

At present, I do not own MZ. What will happen in the future will happen in the future.