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Legend of the shieldbearers - first game feedback requested

A topic by SpacePupStudio created Dec 04, 2020 Views: 306 Replies: 6
Viewing posts 1 to 3
(1 edit)

Hi there folx! I launched my first game into Early Access today and I would appreciate any feedback or advice on

  • the game
  • the webpage
  • and any marketing advice. I feel a bit whelmed and any help is greatly appreciated

https://spacepupstudio.itch.io/lots

Moderator(+2)

You forgot to post a link to your game’s page. This will make it easier for users to find it.

Congratulation for the Early Access launch, hope it all goes well :)

Thanks for pointing that out. FIXED

Here's some unprofessional personal opinion!

For the page:

I appreciate the effort of making a trailer and screenshots, which is very nice! The banner is quite good as well. You can also consider putting some screenshots in between your text as well to make the text more lively (I think?). For the download section, more consistent naming for your downloadable files will be better. Like I'm a Windows user, I'm not sure whether to click Build.zip or Build_EA.zip . Also try point-forming the features of your game, so readers can know what your game is about before their extremely short attention span runs out :P

For the game:

The game kinda.. freezes? I can't click anything and there's no response to any input I made. Though the music works fine. Do let me know if you found out why :P

For marketing:

Social media is a good way to promote, as I haven't seen you have connected to any social media accounts yet. You can post screenshots or videos there with some hastags, people may click in and see your posts. If they are interested, they will probably have a look at your profile! Try Twitter and Instagram.

Are you playing the game via an Oculus headset? It hasn’t been ported to other headsets besides quest and rift. I added something for that. I didn’t have the disclaimer beforehand

Thanks for the advice about screenshot placement. I’ll try and clean that up in the morning.

I don’t have much in the way of social media, but I guess this is a reason to start. Thanks!!

Haha silly me, of course I will need a headset to play a VR game, I just missed that part. I have an oculus development kit 2, but I don't think it detected I have opened the game, is there anything I have to set up?

Hmm in my experience with quest(running in tethered mode) and rift, they should be plugged in, and the oculus app open. Then unzip the zip file and run the executable. Should detect the hands