That's awesome! I hope everyone have a blast!
We had an an AMAZING time!
Did a 3 hour session, so I wound up cutting to 6 obstacles because my group likes to RP a bit and I didn't want to rush them through. I have my players and some other DND players of mine excited to do this as a one shot during one of our session interludes!
Also, I need to give a shout out to all the rules being laid out on two Tri-Fold brochures, which is just lovely from a design and accessibility standpoint.
The only caveat I'll give, is that the DM should be comfortable with the Blades system, or generally with improv, to have the smoothest session possible.
This was an amazing grab, thank you so much for the game!
That's a GREAT compliment, thank you! About the colors, it's funny because I'm already working on an alternative cover image for a black/pink/blue version :) Good call!
It means a lot, Vandel! Your Micro Blades showed me that it was possible to condense Blades. I do plan a few expansions and different genre explorations, but would love to hear more suggestions!
Currently I am revising Micro Blades & World of Blades.
There will also be Genres of classic Fantasy, Lovecraft Horror, Space Exploration & Steampunk.
If any of those themes are fun for you, I would love to read/playtest your take on them.
Your design has inspired me a lot, as it is a fine tuned articulation of design questions, I had yet to answer.
Would you mind if I refer to a few of your rules? (Including attribution) They are bold at those parts, where I had not depart from the core FitD yet.
That sounds like a blast! You got the nested progress bars right, that is a good example of their use!
Thanks for catching that typo! I hope you have a blast playing it, don't forget your reinforced raincoat ;D
Hi there! It's how we add more community copies: "Each copy of CBR+PNK sold above the listed price provides a free community copy to this pool."
Unfortunately this text you mentioned is confusing and we can't change it.
Hey, there! I think mostly it will be something in between your examples. You will look for risky actions with interesting consequences. As there is no rigid turn sequence, other characters can jump in to Assist. If it is a collective action, call for the Lead special action (explained in the Player's Pamphlet). Although not cyberpunk, this AP GMed by Austin Walker has some solid examples.