Hey There Gamers! I’m Devon, Creative Director and Code Wrangler at NerveQuake software.
We’ve launched VECTORLORD on itch.io this week! Why might you be interested in this game?
If you like 16bit era (SNES/Genesis) shooters, a “Nintendhard” level of difficulty, enjoy corpse running mechanics or have any affinity for the Apogee Software classics from the 90s, this might be the game the game for you.
We put a lot of effort into this game, spending 2 full years on development with a core team of 3 people. It’s our first commercial effort as a studio and we think it’s well worth the asking price of $5 - we’re glad to be able to offer this at a lower price than our Steam release and hopefully get more people into the game.
So far, we don’t have many players, but the players we do have have really enjoyed the game! You can read a review here.
If you’re interested in chatting about the game, you can get ahold of me over at Twitter. We also have a small but active Discord Community where the topics are mostly game development related, with some other bits of fun.