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Animask Enforcer - An Arcade Style Friendly Shooter with N64-inspired graphics

A topic by defgiraffe created Nov 20, 2020 Views: 1,401
Viewing posts 1 to 1

11/20/20 - The Beginning

What is Animask Enforcer?

Easier to show and tell, so here's a gameplay video from yesterday (11/19/20)


You play as a retail worker tasked with enforcing the mask rule by shooting masks onto all of the customers (animals) who are coming toward you. This game started as a way for me to learn Unity after doing a couple of tutorials, but the concept resonated when I posted a prototype on Reddit so I decided to put some real work into it. As you can see, it's developed a lot since then:

 

Almost hit 500 upvotes when I posted this prototype which gave me a morale boost

Rules of the Game

  • Colliding with enemies or being too close to them (failure to keep physical distance) hurts the Player.
  • Letting a customer pass without a mask raises the "Infection Level" of the store.
  • If Infection Level reaches 10% of total customers, Game Over. The store must close.
  • Losing all your hearts is game over. 
  • Each masked customer is worth $100.
  • If you shoot a second mask at a masked customer (some spawn responsibly ;)) then you are fined $1000 for the damage in reputation to the store.
  • You can jump to mask the birds and giraffes.

Plans

  • The game is currently just one "endless mode" where you can go for a high score, and it's already a really fun casual game, but I want to work on level design and have some semblance of a story, so I'm working on "Arcade" mode which will be sort of like a campaign. 
    • i.e. Level one only has short animals (no birds or giraffes, no jumping required) while you get a feel for the character
    • Levels will add challenges:
      • Speed increase
      • Number of customers/Required money totals
      • Customers may swat the first mask away and need to get hit again
      • Customers may furtively remove their mask after a few seconds if you mask them up too early
      • Obstacles like rolling logs or shopping carts, swarms of bees in the air
      • Light platforming levels where the ground is not all there, runner style.