Hey, so as a little sideproject besides my main project "War Underground" (currently "War of the Tiny", will change later), i started this little project where i only focus on cool boss mechanics and kind of ignore the visuals. The idea is to have a simple square, that starts as a simple boss and develops more complex mechanics. Later he will also have multiple states so that the fights last longer. My current aim is to make at least 20 levels and then publish a demo version. I think this can be very fun!