Hi everyone.
After 20 month of instense work, I finally released my first game, Square vs Triangles.
Square vs Triangles is a 2D platformer inspired by the 90's classics like Super Mario World, Crash Bandicoot and Rayman to name a few. The game is desing for those player who want a simpler platformer with easy-to learn mechanics where the gameplay take the front sit over everything else.
The game boast many gameplay centric features like diferent games modes (Regular, Time trial and One shot mode), a bunch of collectable of diferent types for the completisionist out there, dinamic and intense boss fights, etc.
The game art style if based (partially in my lack of proficiency) in simple shapes used to represent everything in the game, almost every visual assest was made using only the simple shapes in the image editor. Squares, triangles, circles and ovals are used to obtain an art style that looks cartoony, expresive and charming. The design of the characters follows the same philosophy to create character that are simple but expresive and full of personality.
(pay no attention to the low quality of the gif, I have to super compressed so i could post it here)