Dear player,
let me please introduce my small indie label War Claw Games producing board games focused on original design and easy-to-get print-and-play projects. I collaborate with musicians too, so I accompany the games with their original soundtracks.
First game that we released is Metempsychosis: Abyss of Horrors. You can check it out yourself immediately: https://war-claw-games.itch.io/metempsychosis-abyss-of-horrors
...or read more about this game first:
It is a horror/dark fantasy solitaire card game with a philosophical/mystical story.
A player is trying to build an octave from cosmic tones. During the game he chooses from different cards with letters from A to G that he draws, depending on how much hostile each card is and if it fits to the sequence he or she has already built. Every card represents an incarnation of the soul into a nightmarish live and the soul must endure the right row of these nightmarish lives to get into the higher state of existence/achieve a redemption. Each card harms the player in a different way and works with the pile or his hand in a different way depending on simple symbols with numbers on the cards (resources are: willpower, represented by a counter card to be covered by another card; and number of the cards in the pile). There are also so called "keepers" in the game, kind of tough bosses that prevent you from achieving your goal. The game is balanced in such a way, that usually loss lieas very close to winning and winning is quite hard (easy to play, hard to win).
The game setting is just a few seconds (setting only four "desperate cry" cards that can help you in desperate situations during the game; 1 willpower counter card; and shuffling the pile) and each game is only 10-30 minutes, so repeated plays are easy to take.
The game consist of 40 full-colored cards, with focus on dark art. No other components are needed. The game has its own soundtrack in Dungeon Synth genre