Pushed out a character progression system. Already pretty happy with the result :-).
Redesigned the deployment of monsters
This time, i am talking about a lot of smaller, but pretty cool things which did not get their own video.
My favorit video / topic so far. Updates to our dungeon system :D
Our expansion system works now!
This week, we created our first big biome! Lots of random combat scenes are the result.
This week, i created a completly new dungeon Biome.
Hey there. Created a mountain side - my favourite biome so far!
We finally finished up our soul system! It works as intended and we talk about it in this devlog! :-)
Created some gloomy woods
Recreated the city selection process
Some update towards our dungeon system
Hey there,
this is how we drastically improved the UI of our dungeon system.
This week i did not really talk about the game that much, but instead about motivation and discipline in general.
This is how we fixed our lag problems by utilizing addressables
We brought some life to our combat sounds
Started adding some text scripts and voices for our side characters
It has been a while but just put some code behind some of our creatures
Hey there - after more than 1 year, we finally got our first game loop going
It's been a while, but here are some updates